| 1999 GDC - A Grand Unified Game Theory by Falstein - Tape 3.afpk | 528.34 KB | ||
| 1999 GDC - A Grand Unified Game Theory by Falstein - Tape 3.flac | 621.9 MB | ||
| 1999 GDC - A Grand Unified Game Theory by Falstein - Tape 3.mp3 | 77.6 MB | ||
| 1999 GDC - A Grand Unified Game Theory by Falstein - Tape 3.png | 44.71 KB | ||
| 1999 GDC - A Grand Unified Game Theory by Falstein - Tape 3_spectrogram.png | 181.57 KB | ||
| 1999 GDC - Animating the Real-Time Run Cycle by Zirpolo - Tape 136.afpk | 652.2 KB | ||
| 1999 GDC - Animating the Real-Time Run Cycle by Zirpolo - Tape 136.flac | 615 MB | ||
| 1999 GDC - Animating the Real-Time Run Cycle by Zirpolo - Tape 136.mp3 | 75.55 MB | ||
| 1999 GDC - Animating the Real-Time Run Cycle by Zirpolo - Tape 136.png | 31.65 KB | ||
| 1999 GDC - Animating the Real-Time Run Cycle by Zirpolo - Tape 136_spectrogram.png | 161.74 KB | ||
| 1999 GDC - Arcade Game Psychology by Getlan - Tape 128.afpk | 558.78 KB | ||
| 1999 GDC - Arcade Game Psychology by Getlan - Tape 128.flac | 626.06 MB | ||
| 1999 GDC - Arcade Game Psychology by Getlan - Tape 128.mp3 | 79.13 MB | ||
| 1999 GDC - Arcade Game Psychology by Getlan - Tape 128.png | 44.43 KB | ||
| 1999 GDC - Arcade Game Psychology by Getlan - Tape 128_spectrogram.png | 177.88 KB | ||
| 1999 GDC - Asheron's Call - A Case Study in Massively Multiplayer Game Development by Dyl Grande Ragaini Scherlis Steele - Tape 130.afpk | 528.13 KB | ||
| 1999 GDC - Asheron's Call - A Case Study in Massively Multiplayer Game Development by Dyl Grande Ragaini Scherlis Steele - Tape 130.flac | 619.88 MB | ||
| 1999 GDC - Asheron's Call - A Case Study in Massively Multiplayer Game Development by Dyl Grande Ragaini Scherlis Steele - Tape 130.mp3 | 79.79 MB | ||
| 1999 GDC - Asheron's Call - A Case Study in Massively Multiplayer Game Development by Dyl Grande Ragaini Scherlis Steele - Tape 130.png | 38.79 KB | ||
| 1999 GDC - Asheron's Call - A Case Study in Massively Multiplayer Game Development by Dyl Grande Ragaini Scherlis Steele - Tape 130_spectrogram.png | 166.38 KB | ||
| 1999 GDC - Asset Management - Taming the Complexity by Miller - Tape 146.afpk | 362.16 KB | ||
| 1999 GDC - Asset Management - Taming the Complexity by Miller - Tape 146.flac | 458.52 MB | ||
| 1999 GDC - Asset Management - Taming the Complexity by Miller - Tape 146.mp3 | 57.73 MB | ||
| 1999 GDC - Asset Management - Taming the Complexity by Miller - Tape 146.png | 42.04 KB | ||
| 1999 GDC - Asset Management - Taming the Complexity by Miller - Tape 146_spectrogram.png | 167.76 KB | ||
| 1999 GDC - Avoiding the Trappings of 3D Art - Stylizing to Add Character by Giambruno - Tape 100.afpk | 553.18 KB | ||
| 1999 GDC - Avoiding the Trappings of 3D Art - Stylizing to Add Character by Giambruno - Tape 100.flac | 519.41 MB | ||
| 1999 GDC - Avoiding the Trappings of 3D Art - Stylizing to Add Character by Giambruno - Tape 100.mp3 | 64.25 MB | ||
| 1999 GDC - Avoiding the Trappings of 3D Art - Stylizing to Add Character by Giambruno - Tape 100.png | 37.75 KB | ||
| 1999 GDC - Avoiding the Trappings of 3D Art - Stylizing to Add Character by Giambruno - Tape 100_spectrogram.png | 152.55 KB | ||
| 1999 GDC - Building Half-Life with a Licensed Engine by Stelly - Tape 116.afpk | 516.78 KB | ||
| 1999 GDC - Building Half-Life with a Licensed Engine by Stelly - Tape 116.flac | 616.37 MB | ||
| 1999 GDC - Building Half-Life with a Licensed Engine by Stelly - Tape 116.mp3 | 86.75 MB | ||
| 1999 GDC - Building Half-Life with a Licensed Engine by Stelly - Tape 116.png | 44.24 KB | ||
| 1999 GDC - Building Half-Life with a Licensed Engine by Stelly - Tape 116_spectrogram.png | 178.12 KB | ||
| 1999 GDC - C Plus Plus Optimization Strategies and Techniques by Isensee - Tape 61.afpk | 468.31 KB | ||
| 1999 GDC - C Plus Plus Optimization Strategies and Techniques by Isensee - Tape 61.flac | 593.63 MB | ||
| 1999 GDC - C Plus Plus Optimization Strategies and Techniques by Isensee - Tape 61.mp3 | 75.49 MB | ||
| 1999 GDC - C Plus Plus Optimization Strategies and Techniques by Isensee - Tape 61.png | 45.72 KB | ||
| 1999 GDC - C Plus Plus Optimization Strategies and Techniques by Isensee - Tape 61_spectrogram.png | 174.45 KB | ||
| 1999 GDC - Can Educational Be Fun by Bruckman.afpk | 650.91 KB | ||
| 1999 GDC - Can Educational Be Fun by Bruckman.flac | 630.87 MB | ||
| 1999 GDC - Can Educational Be Fun by Bruckman.mp3 | 75.05 MB | ||
| 1999 GDC - Can Educational Be Fun by Bruckman.png | 41.27 KB | ||
| 1999 GDC - Can Educational Be Fun by Bruckman_spectrogram.png | 170.16 KB | ||
| 1999 GDC - Challenges of Massive Mulitplayer Persistent Design by DeMaria Denny Ragiani Smedley Vogel - Tape 135.afpk | 497.09 KB | ||
| 1999 GDC - Challenges of Massive Mulitplayer Persistent Design by DeMaria Denny Ragiani Smedley Vogel - Tape 135.flac | 607.99 MB | ||
| 1999 GDC - Challenges of Massive Mulitplayer Persistent Design by DeMaria Denny Ragiani Smedley Vogel - Tape 135.mp3 | 75.71 MB | ||
| 1999 GDC - Challenges of Massive Mulitplayer Persistent Design by DeMaria Denny Ragiani Smedley Vogel - Tape 135.png | 35.46 KB | ||
| 1999 GDC - Challenges of Massive Mulitplayer Persistent Design by DeMaria Denny Ragiani Smedley Vogel - Tape 135_spectrogram.png | 167.19 KB | ||
| 1999 GDC - Color Theory by Oken - Tape 31.afpk | 556.09 KB | ||
| 1999 GDC - Color Theory by Oken - Tape 31.flac | 603.42 MB | ||
| 1999 GDC - Color Theory by Oken - Tape 31.mp3 | 73.9 MB | ||
| 1999 GDC - Color Theory by Oken - Tape 31.png | 40.59 KB | ||
| 1999 GDC - Color Theory by Oken - Tape 31_spectrogram.png | 137.74 KB | ||
| 1999 GDC - Conference Keynote - Shigeru Miyamoto - Tape 103.afpk | 496.93 KB | ||
| 1999 GDC - Conference Keynote - Shigeru Miyamoto - Tape 103.flac | 584.39 MB | ||
| 1999 GDC - Conference Keynote - Shigeru Miyamoto - Tape 103.mp3 | 72.68 MB | ||
| 1999 GDC - Conference Keynote - Shigeru Miyamoto - Tape 103.png | 43.66 KB | ||
| 1999 GDC - Conference Keynote - Shigeru Miyamoto - Tape 103_spectrogram.png | 169.4 KB | ||
| 1999 GDC - Console Audio Programming by Engel - Tape 39.afpk | 395.37 KB | ||
| 1999 GDC - Console Audio Programming by Engel - Tape 39.flac | 478.92 MB | ||
| 1999 GDC - Console Audio Programming by Engel - Tape 39.mp3 | 63.28 MB | ||
| 1999 GDC - Console Audio Programming by Engel - Tape 39.png | 40.62 KB | ||
| 1999 GDC - Console Audio Programming by Engel - Tape 39_spectrogram.png | 190.32 KB | ||
| 1999 GDC - Controlling Simulated Characters by Hodgins - Tape 47.afpk | 475.92 KB | ||
| 1999 GDC - Controlling Simulated Characters by Hodgins - Tape 47.flac | 569.73 MB | ||
| 1999 GDC - Controlling Simulated Characters by Hodgins - Tape 47.mp3 | 67.03 MB | ||
| 1999 GDC - Controlling Simulated Characters by Hodgins - Tape 47.png | 38.59 KB | ||
| 1999 GDC - Controlling Simulated Characters by Hodgins - Tape 47_spectrogram.png | 162.46 KB | ||
| 1999 GDC - Creating Games With Mass Appeal by Tercek - Tape 105.afpk | 485.68 KB | ||
| 1999 GDC - Creating Games With Mass Appeal by Tercek - Tape 105.flac | 614.27 MB | ||
| 1999 GDC - Creating Games With Mass Appeal by Tercek - Tape 105.mp3 | 75.53 MB | ||
| 1999 GDC - Creating Games With Mass Appeal by Tercek - Tape 105.png | 41.4 KB | ||
| 1999 GDC - Creating Games With Mass Appeal by Tercek - Tape 105_spectrogram.png | 169.38 KB | ||
| 1999 GDC - Creating Lively Characters - Effective Characters by Loose Molina Shakespeare - Tape 84.afpk | 454.99 KB | ||
| 1999 GDC - Creating Lively Characters - Effective Characters by Loose Molina Shakespeare - Tape 84.flac | 558.41 MB | ||
| 1999 GDC - Creating Lively Characters - Effective Characters by Loose Molina Shakespeare - Tape 84.mp3 | 69.75 MB | ||
| 1999 GDC - Creating Lively Characters - Effective Characters by Loose Molina Shakespeare - Tape 84.png | 42.46 KB | ||
| 1999 GDC - Creating Lively Characters - Effective Characters by Loose Molina Shakespeare - Tape 84_spectrogram.png | 175.86 KB | ||
| 1999 GDC - DLS Sound Founts and MPEG-4 by Hruska Scheirer Sparks and White Tape 6.afpk | 554.59 KB | ||
| 1999 GDC - DLS Sound Founts and MPEG-4 by Hruska Scheirer Sparks and White Tape 6.flac | 620.64 MB | ||
| 1999 GDC - DLS Sound Founts and MPEG-4 by Hruska Scheirer Sparks and White Tape 6.mp3 | 78.4 MB | ||
| 1999 GDC - DLS Sound Founts and MPEG-4 by Hruska Scheirer Sparks and White Tape 6.png | 41.22 KB | ||
| 1999 GDC - DLS Sound Founts and MPEG-4 by Hruska Scheirer Sparks and White Tape 6_spectrogram.png | 158.51 KB | ||
| 1999 GDC - David Perry's Design Memory Dump by Perry - Tape 58.afpk | 494.7 KB | ||
| 1999 GDC - David Perry's Design Memory Dump by Perry - Tape 58.flac | 619.17 MB | ||
| 1999 GDC - David Perry's Design Memory Dump by Perry - Tape 58.mp3 | 75.36 MB | ||
| 1999 GDC - David Perry's Design Memory Dump by Perry - Tape 58.png | 41.72 KB | ||
| 1999 GDC - David Perry's Design Memory Dump by Perry - Tape 58_spectrogram.png | 149.95 KB | ||
| 1999 GDC - Dealing with Large 3D Works by Corson - Tape 104.afpk | 486.95 KB | ||
| 1999 GDC - Dealing with Large 3D Works by Corson - Tape 104.flac | 611.3 MB | ||
| 1999 GDC - Dealing with Large 3D Works by Corson - Tape 104.mp3 | 81.09 MB | ||
| 1999 GDC - Dealing with Large 3D Works by Corson - Tape 104.png | 40.86 KB | ||
| 1999 GDC - Dealing with Large 3D Works by Corson - Tape 104_spectrogram.png | 158.28 KB | ||
| 1999 GDC - Design Patterns for Games by Simpson - Tape 64.afpk | 447.15 KB | ||
| 1999 GDC - Design Patterns for Games by Simpson - Tape 64.flac | 509.9 MB | ||
| 1999 GDC - Design Patterns for Games by Simpson - Tape 64.mp3 | 65.34 MB | ||
| 1999 GDC - Design Patterns for Games by Simpson - Tape 64.png | 42.13 KB | ||
| 1999 GDC - Design Patterns for Games by Simpson - Tape 64_spectrogram.png | 183.58 KB | ||
| 1999 GDC - Designing Around Pitfalls of Game AI by Whatley.afpk | 417.49 KB | ||
| 1999 GDC - Designing Around Pitfalls of Game AI by Whatley.flac | 460.91 MB | ||
| 1999 GDC - Designing Around Pitfalls of Game AI by Whatley.mp3 | 59.08 MB | ||
| 1999 GDC - Designing Around Pitfalls of Game AI by Whatley.png | 41.44 KB | ||
| 1999 GDC - Designing Around Pitfalls of Game AI by Whatley_spectrogram.png | 158.35 KB | ||
| 1999 GDC - Developing Environments for the Creation of Entertainment Software by Arevalo-Barza and Kilham - Tape 34.afpk | 597.52 KB | ||
| 1999 GDC - Developing Environments for the Creation of Entertainment Software by Arevalo-Barza and Kilham - Tape 34.flac | 601.33 MB | ||
| 1999 GDC - Developing Environments for the Creation of Entertainment Software by Arevalo-Barza and Kilham - Tape 34.mp3 | 75.11 MB | ||
| 1999 GDC - Developing Environments for the Creation of Entertainment Software by Arevalo-Barza and Kilham - Tape 34.png | 45.03 KB | ||
| 1999 GDC - Developing Environments for the Creation of Entertainment Software by Arevalo-Barza and Kilham - Tape 34_spectrogram.png | 133.13 KB | ||
| 1999 GDC - Developing an Artificial Intelligence Behavior Engine by Laird and Van Lent - Tape 144.afpk | 580.16 KB | ||
| 1999 GDC - Developing an Artificial Intelligence Behavior Engine by Laird and Van Lent - Tape 144.flac | 595.2 MB | ||
| 1999 GDC - Developing an Artificial Intelligence Behavior Engine by Laird and Van Lent - Tape 144.mp3 | 74.24 MB | ||
| 1999 GDC - Developing an Artificial Intelligence Behavior Engine by Laird and Van Lent - Tape 144.png | 40.13 KB | ||
| 1999 GDC - Developing an Artificial Intelligence Behavior Engine by Laird and Van Lent - Tape 144_spectrogram.png | 155.32 KB | ||
| 1999 GDC - Don't Be a Vidiot - What Computer Game Designers Can Learn from Paper Games by Costikyan - Tape 151.afpk | 492.88 KB | ||
| 1999 GDC - Don't Be a Vidiot - What Computer Game Designers Can Learn from Paper Games by Costikyan - Tape 151.flac | 579.97 MB | ||
| 1999 GDC - Don't Be a Vidiot - What Computer Game Designers Can Learn from Paper Games by Costikyan - Tape 151.mp3 | 70.96 MB | ||
| 1999 GDC - Don't Be a Vidiot - What Computer Game Designers Can Learn from Paper Games by Costikyan - Tape 151.png | 38.58 KB | ||
| 1999 GDC - Don't Be a Vidiot - What Computer Game Designers Can Learn from Paper Games by Costikyan - Tape 151_spectrogram.png | 151.42 KB | ||
| 1999 GDC - Empowering Constraint - Lessons From Industrial Design by Saunders - Tape 7.afpk | 493.41 KB | ||
| 1999 GDC - Empowering Constraint - Lessons From Industrial Design by Saunders - Tape 7.flac | 622.3 MB | ||
| 1999 GDC - Empowering Constraint - Lessons From Industrial Design by Saunders - Tape 7.mp3 | 80.61 MB | ||
| 1999 GDC - Empowering Constraint - Lessons From Industrial Design by Saunders - Tape 7.png | 43.42 KB | ||
| 1999 GDC - Empowering Constraint - Lessons From Industrial Design by Saunders - Tape 7_spectrogram.png | 156.98 KB | ||
| 1999 GDC - Equity into Cash - The Entrepreneur's Dream by Feldman.afpk | 386.77 KB | ||
| 1999 GDC - Equity into Cash - The Entrepreneur's Dream by Feldman.flac | 472.69 MB | ||
| 1999 GDC - Equity into Cash - The Entrepreneur's Dream by Feldman.mp3 | 60.56 MB | ||
| 1999 GDC - Equity into Cash - The Entrepreneur's Dream by Feldman.png | 47.66 KB | ||
| 1999 GDC - Equity into Cash - The Entrepreneur's Dream by Feldman_spectrogram.png | 168.93 KB | ||
| 1999 GDC - Facial Animation for Real-Time by Lewis - Tape 35.afpk | 413.45 KB | ||
| 1999 GDC - Facial Animation for Real-Time by Lewis - Tape 35.flac | 526.56 MB | ||
| 1999 GDC - Facial Animation for Real-Time by Lewis - Tape 35.mp3 | 67.86 MB | ||
| 1999 GDC - Facial Animation for Real-Time by Lewis - Tape 35.png | 43.7 KB | ||
| 1999 GDC - Facial Animation for Real-Time by Lewis - Tape 35_spectrogram.png | 166.66 KB | ||
| 1999 GDC - Fast Collision Detection for Interactive Games by Lin - Tape 12.afpk | 525.58 KB | ||
| 1999 GDC - Fast Collision Detection for Interactive Games by Lin - Tape 12.flac | 638.95 MB | ||
| 1999 GDC - Fast Collision Detection for Interactive Games by Lin - Tape 12.mp3 | 75.17 MB | ||
| 1999 GDC - Fast Collision Detection for Interactive Games by Lin - Tape 12.png | 43.03 KB | ||
| 1999 GDC - Fast Collision Detection for Interactive Games by Lin - Tape 12_spectrogram.png | 157.65 KB | ||
| 1999 GDC - File IO Optimization - The Hidden Win by Klein Newlin Regier - Tape 93.afpk | 542.48 KB | ||
| 1999 GDC - File IO Optimization - The Hidden Win by Klein Newlin Regier - Tape 93.flac | 584.6 MB | ||
| 1999 GDC - File IO Optimization - The Hidden Win by Klein Newlin Regier - Tape 93.mp3 | 75.74 MB | ||
| 1999 GDC - File IO Optimization - The Hidden Win by Klein Newlin Regier - Tape 93.png | 48.14 KB | ||
| 1999 GDC - File IO Optimization - The Hidden Win by Klein Newlin Regier - Tape 93_spectrogram.png | 160.29 KB | ||
| 1999 GDC - Focus Testing - Observations for Behind the Mirror by Herrington - Tape 50.afpk | 399.04 KB | ||
| 1999 GDC - Focus Testing - Observations for Behind the Mirror by Herrington - Tape 50.flac | 531.3 MB | ||
| 1999 GDC - Focus Testing - Observations for Behind the Mirror by Herrington - Tape 50.mp3 | 72.69 MB | ||
| 1999 GDC - Focus Testing - Observations for Behind the Mirror by Herrington - Tape 50.png | 41.88 KB | ||
| 1999 GDC - Focus Testing - Observations for Behind the Mirror by Herrington - Tape 50_spectrogram.png | 167.71 KB | ||
| 1999 GDC - Fundamental Principles of Modeling and Simulation by Smith.afpk | 469.16 KB | ||
| 1999 GDC - Fundamental Principles of Modeling and Simulation by Smith.flac | 532.36 MB | ||
| 1999 GDC - Fundamental Principles of Modeling and Simulation by Smith.mp3 | 68.55 MB | ||
| 1999 GDC - Fundamental Principles of Modeling and Simulation by Smith.png | 45.25 KB | ||
| 1999 GDC - Fundamental Principles of Modeling and Simulation by Smith_spectrogram.png | 162.59 KB | ||
| 1999 GDC - Funding Your Next Title Set - Choices Not Guesses by Allread Beyer Stewart Poitevin - Tape 75.afpk | 503.8 KB | ||
| 1999 GDC - Funding Your Next Title Set - Choices Not Guesses by Allread Beyer Stewart Poitevin - Tape 75.flac | 605.86 MB | ||
| 1999 GDC - Funding Your Next Title Set - Choices Not Guesses by Allread Beyer Stewart Poitevin - Tape 75.mp3 | 76.73 MB | ||
| 1999 GDC - Funding Your Next Title Set - Choices Not Guesses by Allread Beyer Stewart Poitevin - Tape 75.png | 42.17 KB | ||
| 1999 GDC - Funding Your Next Title Set - Choices Not Guesses by Allread Beyer Stewart Poitevin - Tape 75_spectrogram.png | 185.55 KB | ||
| 1999 GDC - Gameboy - Programming a Toaster by Schmidt - Tape 27.afpk | 347.3 KB | ||
| 1999 GDC - Gameboy - Programming a Toaster by Schmidt - Tape 27.flac | 451.6 MB | ||
| 1999 GDC - Gameboy - Programming a Toaster by Schmidt - Tape 27.mp3 | 56.2 MB | ||
| 1999 GDC - Gameboy - Programming a Toaster by Schmidt - Tape 27.png | 42.18 KB | ||
| 1999 GDC - Gameboy - Programming a Toaster by Schmidt - Tape 27_spectrogram.png | 178.86 KB | ||
| 1999 GDC - Getting Your Design Down on Paper by Taylor - Tape 81.afpk | 501.02 KB | ||
| 1999 GDC - Getting Your Design Down on Paper by Taylor - Tape 81.flac | 618.67 MB | ||
| 1999 GDC - Getting Your Design Down on Paper by Taylor - Tape 81.mp3 | 76.22 MB | ||
| 1999 GDC - Getting Your Design Down on Paper by Taylor - Tape 81.png | 43.76 KB | ||
| 1999 GDC - Getting Your Design Down on Paper by Taylor - Tape 81_spectrogram.png | 153.01 KB | ||
| 1999 GDC - How to Keep Internet Hackers Far Far Away by Finkenstadt - Tape 89.afpk | 482.67 KB | ||
| 1999 GDC - How to Keep Internet Hackers Far Far Away by Finkenstadt - Tape 89.flac | 614.61 MB | ||
| 1999 GDC - How to Keep Internet Hackers Far Far Away by Finkenstadt - Tape 89.mp3 | 76.45 MB | ||
| 1999 GDC - How to Keep Internet Hackers Far Far Away by Finkenstadt - Tape 89.png | 41.25 KB | ||
| 1999 GDC - How to Keep Internet Hackers Far Far Away by Finkenstadt - Tape 89_spectrogram.png | 169.85 KB | ||
| 1999 GDC - How to Render the World by Glassner - Tape 92.afpk | 548.82 KB | ||
| 1999 GDC - How to Render the World by Glassner - Tape 92.flac | 626.56 MB | ||
| 1999 GDC - How to Render the World by Glassner - Tape 92.mp3 | 78.4 MB | ||
| 1999 GDC - How to Render the World by Glassner - Tape 92.png | 44.14 KB | ||
| 1999 GDC - How to Render the World by Glassner - Tape 92_spectrogram.png | 166.07 KB | ||
| 1999 GDC - Human Factors for GUI Design by Warren - Tape 141.afpk | 512.21 KB | ||
| 1999 GDC - Human Factors for GUI Design by Warren - Tape 141.flac | 613.15 MB | ||
| 1999 GDC - Human Factors for GUI Design by Warren - Tape 141.mp3 | 77.11 MB | ||
| 1999 GDC - Human Factors for GUI Design by Warren - Tape 141.png | 43.47 KB | ||
| 1999 GDC - Human Factors for GUI Design by Warren - Tape 141_spectrogram.png | 160.76 KB | ||
| 1999 GDC - Innovation - Games That Changed The Industry by Adams - Tape 70.afpk | 510.47 KB | ||
| 1999 GDC - Innovation - Games That Changed The Industry by Adams - Tape 70.flac | 582.48 MB | ||
| 1999 GDC - Innovation - Games That Changed The Industry by Adams - Tape 70.mp3 | 71.13 MB | ||
| 1999 GDC - Innovation - Games That Changed The Industry by Adams - Tape 70.png | 44.68 KB | ||
| 1999 GDC - Innovation - Games That Changed The Industry by Adams - Tape 70_spectrogram.png | 148.81 KB | ||
| 1999 GDC - Inspiration for the Design of Game Characters and Settings by Lubken - Tape 106.afpk | 477.07 KB | ||
| 1999 GDC - Inspiration for the Design of Game Characters and Settings by Lubken - Tape 106.flac | 567.67 MB | ||
| 1999 GDC - Inspiration for the Design of Game Characters and Settings by Lubken - Tape 106.mp3 | 71.17 MB | ||
| 1999 GDC - Inspiration for the Design of Game Characters and Settings by Lubken - Tape 106.png | 43.17 KB | ||
| 1999 GDC - Inspiration for the Design of Game Characters and Settings by Lubken - Tape 106_spectrogram.png | 179.26 KB | ||
| 1999 GDC - Interactive Audio - What the Future Holds by Helm and Hubbard - Tape 53.afpk | 458.97 KB | ||
| 1999 GDC - Interactive Audio - What the Future Holds by Helm and Hubbard - Tape 53.flac | 593.69 MB | ||
| 1999 GDC - Interactive Audio - What the Future Holds by Helm and Hubbard - Tape 53.mp3 | 73 MB | ||
| 1999 GDC - Interactive Audio - What the Future Holds by Helm and Hubbard - Tape 53.png | 40.37 KB | ||
| 1999 GDC - Interactive Audio - What the Future Holds by Helm and Hubbard - Tape 53_spectrogram.png | 177.02 KB | ||
| 1999 GDC - Introduction to Parametric Surfaces by Sharp - Tape 2.afpk | 523.38 KB | ||
| 1999 GDC - Introduction to Parametric Surfaces by Sharp - Tape 2.flac | 616.95 MB | ||
| 1999 GDC - Introduction to Parametric Surfaces by Sharp - Tape 2.mp3 | 79.33 MB | ||
| 1999 GDC - Introduction to Parametric Surfaces by Sharp - Tape 2.png | 41.03 KB | ||
| 1999 GDC - Introduction to Parametric Surfaces by Sharp - Tape 2_spectrogram.png | 165.54 KB | ||
| 1999 GDC - Liscensing Ins and Outs For Developers by Fierst - Tape 76.afpk | 566.72 KB | ||
| 1999 GDC - Liscensing Ins and Outs For Developers by Fierst - Tape 76.flac | 606.16 MB | ||
| 1999 GDC - Liscensing Ins and Outs For Developers by Fierst - Tape 76.mp3 | 73.89 MB | ||
| 1999 GDC - Liscensing Ins and Outs For Developers by Fierst - Tape 76.png | 44.88 KB | ||
| 1999 GDC - Liscensing Ins and Outs For Developers by Fierst - Tape 76_spectrogram.png | 138.34 KB | ||
| 1999 GDC - Loading and Saving Game Objects - A Reusable Persistent Storage Format by Braley Kharkar Tolman - Tape 145.afpk | 416.38 KB | ||
| 1999 GDC - Loading and Saving Game Objects - A Reusable Persistent Storage Format by Braley Kharkar Tolman - Tape 145.flac | 428.06 MB | ||
| 1999 GDC - Loading and Saving Game Objects - A Reusable Persistent Storage Format by Braley Kharkar Tolman - Tape 145.mp3 | 54.13 MB | ||
| 1999 GDC - Loading and Saving Game Objects - A Reusable Persistent Storage Format by Braley Kharkar Tolman - Tape 145.png | 33.79 KB | ||
| 1999 GDC - Loading and Saving Game Objects - A Reusable Persistent Storage Format by Braley Kharkar Tolman - Tape 145_spectrogram.png | 170.78 KB | ||
| 1999 GDC - Making Packages Fun Again by Dornbrook and Meretzky - Tape 5.afpk | 478.73 KB | ||
| 1999 GDC - Making Packages Fun Again by Dornbrook and Meretzky - Tape 5.flac | 586.79 MB | ||
| 1999 GDC - Making Packages Fun Again by Dornbrook and Meretzky - Tape 5.mp3 | 72.44 MB | ||
| 1999 GDC - Making Packages Fun Again by Dornbrook and Meretzky - Tape 5.png | 45.52 KB | ||
| 1999 GDC - Making Packages Fun Again by Dornbrook and Meretzky - Tape 5_spectrogram.png | 184.09 KB | ||
| 1999 GDC - Musical Scoring for Cover Ups, Alien Abductions, and Other Unexplained Occurrences by Snow - Tape 42.afpk | 498.9 KB | ||
| 1999 GDC - Musical Scoring for Cover Ups, Alien Abductions, and Other Unexplained Occurrences by Snow - Tape 42.flac | 552.09 MB | ||
| 1999 GDC - Musical Scoring for Cover Ups, Alien Abductions, and Other Unexplained Occurrences by Snow - Tape 42.mp3 | 69.22 MB | ||
| 1999 GDC - Musical Scoring for Cover Ups, Alien Abductions, and Other Unexplained Occurrences by Snow - Tape 42.png | 47.36 KB | ||
| 1999 GDC - Musical Scoring for Cover Ups, Alien Abductions, and Other Unexplained Occurrences by Snow - Tape 42_spectrogram.png | 150.11 KB | ||
| 1999 GDC - Negotiating a Great Advance and Royalty Deal on Your Next Title by Gloster - Tape 26.afpk | 507.88 KB | ||
| 1999 GDC - Negotiating a Great Advance and Royalty Deal on Your Next Title by Gloster - Tape 26.flac | 612.76 MB | ||
| 1999 GDC - Negotiating a Great Advance and Royalty Deal on Your Next Title by Gloster - Tape 26.mp3 | 76.65 MB | ||
| 1999 GDC - Negotiating a Great Advance and Royalty Deal on Your Next Title by Gloster - Tape 26.png | 47.15 KB | ||
| 1999 GDC - Negotiating a Great Advance and Royalty Deal on Your Next Title by Gloster - Tape 26_spectrogram.png | 168.48 KB | ||
| 1999 GDC - New Interactive Audio Technology Panel by Loose Maxwell Taylor and The O.afpk | 471.27 KB | ||
| 1999 GDC - New Interactive Audio Technology Panel by Loose Maxwell Taylor and The O.flac | 585.16 MB | ||
| 1999 GDC - New Interactive Audio Technology Panel by Loose Maxwell Taylor and The O.mp3 | 71.27 MB | ||
| 1999 GDC - New Interactive Audio Technology Panel by Loose Maxwell Taylor and The O.png | 38.54 KB | ||
| 1999 GDC - New Interactive Audio Technology Panel by Loose Maxwell Taylor and The O_spectrogram.png | 164.43 KB | ||
| 1999 GDC - New Players New Games by Laurel - Tape 79.afpk | 611.85 KB | ||
| 1999 GDC - New Players New Games by Laurel - Tape 79.flac | 617.14 MB | ||
| 1999 GDC - New Players New Games by Laurel - Tape 79.mp3 | 73.69 MB | ||
| 1999 GDC - New Players New Games by Laurel - Tape 79.png | 41.5 KB | ||
| 1999 GDC - New Players New Games by Laurel - Tape 79_spectrogram.png | 138.7 KB | ||
| 1999 GDC - Optimizing 3D Art - Less is Best - Paul Steed - Tape 96.afpk | 465.19 KB | ||
| 1999 GDC - Optimizing 3D Art - Less is Best - Paul Steed - Tape 96.flac | 545.34 MB | ||
| 1999 GDC - Optimizing 3D Art - Less is Best - Paul Steed - Tape 96.mp3 | 70.94 MB | ||
| 1999 GDC - Optimizing 3D Art - Less is Best - Paul Steed - Tape 96.png | 41.62 KB | ||
| 1999 GDC - Optimizing 3D Art - Less is Best - Paul Steed - Tape 96_spectrogram.png | 182.07 KB | ||
| 1999 GDC - Painting With Light by Gershbien - Tape 51.afpk | 437.12 KB | ||
| 1999 GDC - Painting With Light by Gershbien - Tape 51.flac | 454.24 MB | ||
| 1999 GDC - Painting With Light by Gershbien - Tape 51.mp3 | 55.95 MB | ||
| 1999 GDC - Painting With Light by Gershbien - Tape 51.png | 36.67 KB | ||
| 1999 GDC - Painting With Light by Gershbien - Tape 51_spectrogram.png | 172.5 KB | ||
| 1999 GDC - Physics Simulation Q and A by Hecker and Wu - Tape 143.afpk | 560.36 KB | ||
| 1999 GDC - Physics Simulation Q and A by Hecker and Wu - Tape 143.flac | 614.25 MB | ||
| 1999 GDC - Physics Simulation Q and A by Hecker and Wu - Tape 143.mp3 | 81.62 MB | ||
| 1999 GDC - Physics Simulation Q and A by Hecker and Wu - Tape 143.png | 40.55 KB | ||
| 1999 GDC - Physics Simulation Q and A by Hecker and Wu - Tape 143_spectrogram.png | 175.79 KB | ||
| 1999 GDC - Polygon Character Design Under Technical Constraints by Park - Tape 66.afpk | 637.36 KB | ||
| 1999 GDC - Polygon Character Design Under Technical Constraints by Park - Tape 66.flac | 602.65 MB | ||
| 1999 GDC - Polygon Character Design Under Technical Constraints by Park - Tape 66.mp3 | 74.29 MB | ||
| 1999 GDC - Polygon Character Design Under Technical Constraints by Park - Tape 66.png | 41.87 KB | ||
| 1999 GDC - Polygon Character Design Under Technical Constraints by Park - Tape 66_spectrogram.png | 135.06 KB | ||
| 1999 GDC - Principles of Believable 3D Character Animation by Mead - Tape 52.afpk | 454.62 KB | ||
| 1999 GDC - Principles of Believable 3D Character Animation by Mead - Tape 52.flac | 596.65 MB | ||
| 1999 GDC - Principles of Believable 3D Character Animation by Mead - Tape 52.mp3 | 76.53 MB | ||
| 1999 GDC - Principles of Believable 3D Character Animation by Mead - Tape 52.png | 43.05 KB | ||
| 1999 GDC - Principles of Believable 3D Character Animation by Mead - Tape 52_spectrogram.png | 172.39 KB | ||
| 1999 GDC - Programming Real-Time Inverse Kinematics by Lander - Tape 94.afpk | 484.73 KB | ||
| 1999 GDC - Programming Real-Time Inverse Kinematics by Lander - Tape 94.flac | 556.75 MB | ||
| 1999 GDC - Programming Real-Time Inverse Kinematics by Lander - Tape 94.mp3 | 72.97 MB | ||
| 1999 GDC - Programming Real-Time Inverse Kinematics by Lander - Tape 94.png | 40.94 KB | ||
| 1999 GDC - Programming Real-Time Inverse Kinematics by Lander - Tape 94_spectrogram.png | 198.07 KB | ||
| 1999 GDC - Programming Web Games in Java by Bell and Holder - Tape 90.afpk | 577.2 KB | ||
| 1999 GDC - Programming Web Games in Java by Bell and Holder - Tape 90.flac | 561.67 MB | ||
| 1999 GDC - Programming Web Games in Java by Bell and Holder - Tape 90.mp3 | 67.47 MB | ||
| 1999 GDC - Programming Web Games in Java by Bell and Holder - Tape 90.png | 45.94 KB | ||
| 1999 GDC - Programming Web Games in Java by Bell and Holder - Tape 90_spectrogram.png | 152.66 KB | ||
| 1999 GDC - Rapid Prototyping From The Pitch Through Design to Final Sale by Lazzaro.afpk | 560.01 KB | ||
| 1999 GDC - Rapid Prototyping From The Pitch Through Design to Final Sale by Lazzaro.flac | 631.26 MB | ||
| 1999 GDC - Rapid Prototyping From The Pitch Through Design to Final Sale by Lazzaro.mp3 | 75.19 MB | ||
| 1999 GDC - Rapid Prototyping From The Pitch Through Design to Final Sale by Lazzaro.png | 42.1 KB | ||
| 1999 GDC - Rapid Prototyping From The Pitch Through Design to Final Sale by Lazzaro_spectrogram.png | 168.15 KB | ||
| 1999 GDC - Reinventing The Wheel - Build 3D Tools or By Them by Lander - Tape 23.afpk | 614.32 KB | ||
| 1999 GDC - Reinventing The Wheel - Build 3D Tools or By Them by Lander - Tape 23.flac | 624.79 MB | ||
| 1999 GDC - Reinventing The Wheel - Build 3D Tools or By Them by Lander - Tape 23.mp3 | 74.49 MB | ||
| 1999 GDC - Reinventing The Wheel - Build 3D Tools or By Them by Lander - Tape 23.png | 43.77 KB | ||
| 1999 GDC - Reinventing The Wheel - Build 3D Tools or By Them by Lander - Tape 23_spectrogram.png | 157.33 KB | ||
| 1999 GDC - Schedules That Mean Something by Daglow - Tape 142.afpk | 585.85 KB | ||
| 1999 GDC - Schedules That Mean Something by Daglow - Tape 142.flac | 617.71 MB | ||
| 1999 GDC - Schedules That Mean Something by Daglow - Tape 142.mp3 | 73.81 MB | ||
| 1999 GDC - Schedules That Mean Something by Daglow - Tape 142.png | 43.22 KB | ||
| 1999 GDC - Schedules That Mean Something by Daglow - Tape 142_spectrogram.png | 170.74 KB | ||
| 1999 GDC - Sound Design Master Class by Gershin - Tape 120.afpk | 251.51 KB | ||
| 1999 GDC - Sound Design Master Class by Gershin - Tape 120.flac | 320.98 MB | ||
| 1999 GDC - Sound Design Master Class by Gershin - Tape 120.mp3 | 43.22 MB | ||
| 1999 GDC - Sound Design Master Class by Gershin - Tape 120.png | 45.71 KB | ||
| 1999 GDC - Sound Design Master Class by Gershin - Tape 120_spectrogram.png | 185.22 KB | ||
| 1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16.afpk | 539.41 KB | ||
| 1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16.flac | 618.63 MB | ||
| 1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16.mp3 | 86.88 MB | ||
| 1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16.png | 41.22 KB | ||
| 1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16_spectrogram.png | 172.98 KB | ||
| 1999 GDC - Successful Developer and Publisher Relationships by Scherlis - Tape 78.afpk | 539.58 KB | ||
| 1999 GDC - Successful Developer and Publisher Relationships by Scherlis - Tape 78.flac | 619.02 MB | ||
| 1999 GDC - Successful Developer and Publisher Relationships by Scherlis - Tape 78.mp3 | 85.19 MB | ||
| 1999 GDC - Successful Developer and Publisher Relationships by Scherlis - Tape 78.png | 43.36 KB | ||
| 1999 GDC - Successful Developer and Publisher Relationships by Scherlis - Tape 78_spectrogram.png | 173.35 KB | ||
| 1999 GDC - Surviving 15 Years on the Frontlines of the War by Fargo - Tape 45.afpk | 274.12 KB | ||
| 1999 GDC - Surviving 15 Years on the Frontlines of the War by Fargo - Tape 45.flac | 240.42 MB | ||
| 1999 GDC - Surviving 15 Years on the Frontlines of the War by Fargo - Tape 45.mp3 | 29.18 MB | ||
| 1999 GDC - Surviving 15 Years on the Frontlines of the War by Fargo - Tape 45.png | 46.46 KB | ||
| 1999 GDC - Surviving 15 Years on the Frontlines of the War by Fargo - Tape 45_spectrogram.png | 159.54 KB | ||
| 1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith.afpk | 510.3 KB | ||
| 1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith.flac | 605.13 MB | ||
| 1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith.mp3 | 82.87 MB | ||
| 1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith.png | 41.21 KB | ||
| 1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith_spectrogram.png | 192.62 KB | ||
| 1999 GDC - Testing Testing 1 2 3 A QA Managers Panel by Boblitz Collins Pizer and Schneider - Tape 28.afpk | 481.8 KB | ||
| 1999 GDC - Testing Testing 1 2 3 A QA Managers Panel by Boblitz Collins Pizer and Schneider - Tape 28.flac | 628.19 MB | ||
| 1999 GDC - Testing Testing 1 2 3 A QA Managers Panel by Boblitz Collins Pizer and Schneider - Tape 28.mp3 | 74.34 MB | ||
| 1999 GDC - Testing Testing 1 2 3 A QA Managers Panel by Boblitz Collins Pizer and Schneider - Tape 28.png | 35.55 KB | ||
| 1999 GDC - Testing Testing 1 2 3 A QA Managers Panel by Boblitz Collins Pizer and Schneider - Tape 28_spectrogram.png | 180.3 KB | ||
| 1999 GDC - The Art of Puzzle Game Design by Kim and Pajitnov - Tape 101.afpk | 557.14 KB | ||
| 1999 GDC - The Art of Puzzle Game Design by Kim and Pajitnov - Tape 101.flac | 598.67 MB | ||
| 1999 GDC - The Art of Puzzle Game Design by Kim and Pajitnov - Tape 101.mp3 | 70.47 MB | ||
| 1999 GDC - The Art of Puzzle Game Design by Kim and Pajitnov - Tape 101.png | 45.16 KB | ||
| 1999 GDC - The Art of Puzzle Game Design by Kim and Pajitnov - Tape 101_spectrogram.png | 138.6 KB | ||
| 1999 GDC - The Future of 3D Level Design - Technique and Philosophy by Bleszinksi Casali Mustaine Romero Shu - Tape 122.afpk | 527.69 KB | ||
| 1999 GDC - The Future of 3D Level Design - Technique and Philosophy by Bleszinksi Casali Mustaine Romero Shu - Tape 122.flac | 619.77 MB | ||
| 1999 GDC - The Future of 3D Level Design - Technique and Philosophy by Bleszinksi Casali Mustaine Romero Shu - Tape 122.mp3 | 79.22 MB | ||
| 1999 GDC - The Future of 3D Level Design - Technique and Philosophy by Bleszinksi Casali Mustaine Romero Shu - Tape 122.png | 38.98 KB | ||
| 1999 GDC - The Future of 3D Level Design - Technique and Philosophy by Bleszinksi Casali Mustaine Romero Shu - Tape 122_spectrogram.png | 151.32 KB | ||
| 1999 GDC - The Future of Interactive Entertainment by Harrison - Tape 59.afpk | 427.12 KB | ||
| 1999 GDC - The Future of Interactive Entertainment by Harrison - Tape 59.flac | 496.02 MB | ||
| 1999 GDC - The Future of Interactive Entertainment by Harrison - Tape 59.mp3 | 59.08 MB | ||
| 1999 GDC - The Future of Interactive Entertainment by Harrison - Tape 59.png | 40.42 KB | ||
| 1999 GDC - The Future of Interactive Entertainment by Harrison - Tape 59_spectrogram.png | 159.37 KB | ||
| 1999 GDC - The Gamer's Eye View by Gray - Tape 129.afpk | 388.02 KB | ||
| 1999 GDC - The Gamer's Eye View by Gray - Tape 129.flac | 464.07 MB | ||
| 1999 GDC - The Gamer's Eye View by Gray - Tape 129.mp3 | 63.06 MB | ||
| 1999 GDC - The Gamer's Eye View by Gray - Tape 129.png | 40.53 KB | ||
| 1999 GDC - The Gamer's Eye View by Gray - Tape 129_spectrogram.png | 158.43 KB | ||
| 1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25.afpk | 462.86 KB | ||
| 1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25.flac | 611.73 MB | ||
| 1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25.mp3 | 84.56 MB | ||
| 1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25.png | 45.63 KB | ||
| 1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25_spectrogram.png | 160.87 KB | ||
| 1999 GDC - The Joys and Hoirrors of Creating a Cutting Edge Game - A Descent 3 Postmortem by Toschlog - Tape 80.afpk | 345.83 KB | ||
| 1999 GDC - The Joys and Hoirrors of Creating a Cutting Edge Game - A Descent 3 Postmortem by Toschlog - Tape 80.flac | 397.41 MB | ||
| 1999 GDC - The Joys and Hoirrors of Creating a Cutting Edge Game - A Descent 3 Postmortem by Toschlog - Tape 80.mp3 | 50.04 MB | ||
| 1999 GDC - The Joys and Hoirrors of Creating a Cutting Edge Game - A Descent 3 Postmortem by Toschlog - Tape 80.png | 43.22 KB | ||
| 1999 GDC - The Joys and Hoirrors of Creating a Cutting Edge Game - A Descent 3 Postmortem by Toschlog - Tape 80_spectrogram.png | 168.05 KB | ||
| 1999 GDC - The Magicians Hat - Special Effects in Real-Time 3D by Henry-Biskup - Tape 82.afpk | 524.58 KB | ||
| 1999 GDC - The Magicians Hat - Special Effects in Real-Time 3D by Henry-Biskup - Tape 82.flac | 587.68 MB | ||
| 1999 GDC - The Magicians Hat - Special Effects in Real-Time 3D by Henry-Biskup - Tape 82.mp3 | 72.02 MB | ||
| 1999 GDC - The Magicians Hat - Special Effects in Real-Time 3D by Henry-Biskup - Tape 82.png | 37.57 KB | ||
| 1999 GDC - The Magicians Hat - Special Effects in Real-Time 3D by Henry-Biskup - Tape 82_spectrogram.png | 176.11 KB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 1 - Tape 134a.afpk | 516.26 KB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 1 - Tape 134a.flac | 622.92 MB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 1 - Tape 134a.mp3 | 90.15 MB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 1 - Tape 134a.png | 42.77 KB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 1 - Tape 134a_spectrogram.png | 157.29 KB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 2 - Tape 134b.afpk | 504.66 KB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 2 - Tape 134b.flac | 583.12 MB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 2 - Tape 134b.mp3 | 83.22 MB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 2 - Tape 134b.png | 44.06 KB | ||
| 1999 GDC - The Quake 3 Arena Rendering Architecture by Hook - Part 2 - Tape 134b_spectrogram.png | 168.96 KB | ||
| 1999 GDC - The Reality of Fantasy by Mead - Tape 125.afpk | 489.73 KB | ||
| 1999 GDC - The Reality of Fantasy by Mead - Tape 125.flac | 626.6 MB | ||
| 1999 GDC - The Reality of Fantasy by Mead - Tape 125.mp3 | 77.34 MB | ||
| 1999 GDC - The Reality of Fantasy by Mead - Tape 125.png | 44.98 KB | ||
| 1999 GDC - The Reality of Fantasy by Mead - Tape 125_spectrogram.png | 171.01 KB | ||
| 1999 GDC - The Secret to Consistently Delivering Hit Titles by Castle - Tape 24.afpk | 522.05 KB | ||
| 1999 GDC - The Secret to Consistently Delivering Hit Titles by Castle - Tape 24.flac | 638.67 MB | ||
| 1999 GDC - The Secret to Consistently Delivering Hit Titles by Castle - Tape 24.mp3 | 76.45 MB | ||
| 1999 GDC - The Secret to Consistently Delivering Hit Titles by Castle - Tape 24.png | 40.11 KB | ||
| 1999 GDC - The Secret to Consistently Delivering Hit Titles by Castle - Tape 24_spectrogram.png | 164.46 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Audio by Miller - Tape 87.afpk | 476.16 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Audio by Miller - Tape 87.flac | 588.43 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Audio by Miller - Tape 87.mp3 | 82.4 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Audio by Miller - Tape 87.png | 36.09 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Audio by Miller - Tape 87_spectrogram.png | 144.31 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Art by White - Tape 138.afpk | 552.57 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Art by White - Tape 138.flac | 618.12 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Art by White - Tape 138.mp3 | 83.16 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Art by White - Tape 138.png | 41.32 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Art by White - Tape 138_spectrogram.png | 163.34 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Design by Baldwin - Tape 131.afpk | 546 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Design by Baldwin - Tape 131.flac | 580.63 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Design by Baldwin - Tape 131.mp3 | 68.96 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Design by Baldwin - Tape 131.png | 37.65 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Game Design by Baldwin - Tape 131_spectrogram.png | 155.18 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Programming and Programmers by Walton - Tape 38.afpk | 615.61 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Programming and Programmers by Walton - Tape 38.flac | 606.95 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Programming and Programmers by Walton - Tape 38.mp3 | 76.03 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Programming and Programmers by Walton - Tape 38.png | 45.38 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know About Programming and Programmers by Walton - Tape 38_spectrogram.png | 171.46 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know about PR and Marketing by Smith - Tape 33.afpk | 258.38 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know about PR and Marketing by Smith - Tape 33.flac | 281.82 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know about PR and Marketing by Smith - Tape 33.mp3 | 36.91 MB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know about PR and Marketing by Smith - Tape 33.png | 41.05 KB | ||
| 1999 GDC - Top 10 Things Every Producer Should Know about PR and Marketing by Smith - Tape 33_spectrogram.png | 164.68 KB | ||
| 1999 GDC - Understanding Level Design by Molinets and Tietze - Tape 112.afpk | 439.28 KB | ||
| 1999 GDC - Understanding Level Design by Molinets and Tietze - Tape 112.flac | 510.3 MB | ||
| 1999 GDC - Understanding Level Design by Molinets and Tietze - Tape 112.mp3 | 73.02 MB | ||
| 1999 GDC - Understanding Level Design by Molinets and Tietze - Tape 112.png | 41.66 KB | ||
| 1999 GDC - Understanding Level Design by Molinets and Tietze - Tape 112_spectrogram.png | 162.39 KB | ||
| 1999 GDC - Using Databases in Online Games by Kirmse - Tape 67.afpk | 517.41 KB | ||
| 1999 GDC - Using Databases in Online Games by Kirmse - Tape 67.flac | 616.47 MB | ||
| 1999 GDC - Using Databases in Online Games by Kirmse - Tape 67.mp3 | 75.06 MB | ||
| 1999 GDC - Using Databases in Online Games by Kirmse - Tape 67.png | 45.86 KB | ||
| 1999 GDC - Using Databases in Online Games by Kirmse - Tape 67_spectrogram.png | 159.63 KB | ||
| 1999 GDC - Using Direct Music by Bernstein Leff Whitmore Yackley - Tape 65.afpk | 517.09 KB | ||
| 1999 GDC - Using Direct Music by Bernstein Leff Whitmore Yackley - Tape 65.flac | 629.89 MB | ||
| 1999 GDC - Using Direct Music by Bernstein Leff Whitmore Yackley - Tape 65.mp3 | 86.96 MB | ||
| 1999 GDC - Using Direct Music by Bernstein Leff Whitmore Yackley - Tape 65.png | 39.13 KB | ||
| 1999 GDC - Using Direct Music by Bernstein Leff Whitmore Yackley - Tape 65_spectrogram.png | 184.39 KB | ||
| 1999 GDC - Using Java as an Embedded Game Scripting Engine by Huebner - Tape 48.afpk | 530.52 KB | ||
| 1999 GDC - Using Java as an Embedded Game Scripting Engine by Huebner - Tape 48.flac | 605.82 MB | ||
| 1999 GDC - Using Java as an Embedded Game Scripting Engine by Huebner - Tape 48.mp3 | 76.53 MB | ||
| 1999 GDC - Using Java as an Embedded Game Scripting Engine by Huebner - Tape 48.png | 40.33 KB | ||
| 1999 GDC - Using Java as an Embedded Game Scripting Engine by Huebner - Tape 48_spectrogram.png | 171.72 KB | ||
| 1999 GDC - Virtual Virtuality - Cheap Tricks for Immersive Worlds by Davis - Tape 55.afpk | 332.52 KB | ||
| 1999 GDC - Virtual Virtuality - Cheap Tricks for Immersive Worlds by Davis - Tape 55.flac | 434.37 MB | ||
| 1999 GDC - Virtual Virtuality - Cheap Tricks for Immersive Worlds by Davis - Tape 55.mp3 | 54.59 MB | ||
| 1999 GDC - Virtual Virtuality - Cheap Tricks for Immersive Worlds by Davis - Tape 55.png | 44.09 KB | ||
| 1999 GDC - Virtual Virtuality - Cheap Tricks for Immersive Worlds by Davis - Tape 55_spectrogram.png | 180.85 KB | ||
| 1999 GDC - Visual Artists - Managing Your Career and Passion by Chelini - Tape 140.afpk | 513.24 KB | ||
| 1999 GDC - Visual Artists - Managing Your Career and Passion by Chelini - Tape 140.flac | 535.07 MB | ||
| 1999 GDC - Visual Artists - Managing Your Career and Passion by Chelini - Tape 140.mp3 | 64.5 MB | ||
| 1999 GDC - Visual Artists - Managing Your Career and Passion by Chelini - Tape 140.png | 39.93 KB | ||
| 1999 GDC - Visual Artists - Managing Your Career and Passion by Chelini - Tape 140_spectrogram.png | 160.44 KB | ||
| 1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137.afpk | 506.46 KB | ||
| 1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137.flac | 637.03 MB | ||
| 1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137.mp3 | 82.91 MB | ||
| 1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137.png | 39.95 KB | ||
| 1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137_spectrogram.png | 176.45 KB | ||
| 1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149.afpk | 548.36 KB | ||
| 1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149.flac | 617.09 MB | ||
| 1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149.mp3 | 77.57 MB | ||
| 1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149.png | 39.06 KB | ||
| 1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149_spectrogram.png | 151.78 KB | ||
| 1999 GDC - What It Costs To Make a Game by Muzyka - Tape 68.afpk | 547.88 KB | ||
| 1999 GDC - What It Costs To Make a Game by Muzyka - Tape 68.flac | 611.49 MB | ||
| 1999 GDC - What It Costs To Make a Game by Muzyka - Tape 68.mp3 | 75.91 MB | ||
| 1999 GDC - What It Costs To Make a Game by Muzyka - Tape 68.png | 45.31 KB | ||
| 1999 GDC - What It Costs To Make a Game by Muzyka - Tape 68_spectrogram.png | 141.94 KB | ||
| 1999 GDC - What's Love Got to Do With It - Exploring Consumers Emotional Attachments to Products by Ireland - Tape 85.afpk | 597.42 KB | ||
| 1999 GDC - What's Love Got to Do With It - Exploring Consumers Emotional Attachments to Products by Ireland - Tape 85.flac | 620.39 MB | ||
| 1999 GDC - What's Love Got to Do With It - Exploring Consumers Emotional Attachments to Products by Ireland - Tape 85.mp3 | 75.71 MB | ||
| 1999 GDC - What's Love Got to Do With It - Exploring Consumers Emotional Attachments to Products by Ireland - Tape 85.png | 44.27 KB | ||
| 1999 GDC - What's Love Got to Do With It - Exploring Consumers Emotional Attachments to Products by Ireland - Tape 85_spectrogram.png | 178.1 KB | ||
| 1999 GDC - Win32 for Games by Cox - Tape 72.afpk | 462.45 KB | ||
| 1999 GDC - Win32 for Games by Cox - Tape 72.flac | 609.91 MB | ||
| 1999 GDC - Win32 for Games by Cox - Tape 72.mp3 | 80.18 MB | ||
| 1999 GDC - Win32 for Games by Cox - Tape 72.png | 45.46 KB | ||
| 1999 GDC - Win32 for Games by Cox - Tape 72_spectrogram.png | 177.24 KB | ||
| 1999 GDC - Working With a Big Publisher by Saettler - Tape 17.afpk | 493.99 KB | ||
| 1999 GDC - Working With a Big Publisher by Saettler - Tape 17.flac | 610.08 MB | ||
| 1999 GDC - Working With a Big Publisher by Saettler - Tape 17.mp3 | 85.34 MB | ||
| 1999 GDC - Working With a Big Publisher by Saettler - Tape 17.png | 41.9 KB | ||
| 1999 GDC - Working With a Big Publisher by Saettler - Tape 17_spectrogram.png | 175.6 KB | ||
| 1999 GDC - Writing a Game Site in Java - Write Once Test Everywhere by Shea - Tape 123.afpk | 483.66 KB | ||
| 1999 GDC - Writing a Game Site in Java - Write Once Test Everywhere by Shea - Tape 123.flac | 555.01 MB | ||
| 1999 GDC - Writing a Game Site in Java - Write Once Test Everywhere by Shea - Tape 123.mp3 | 76.33 MB | ||
| 1999 GDC - Writing a Game Site in Java - Write Once Test Everywhere by Shea - Tape 123.png | 42.63 KB | ||
| 1999 GDC - Writing a Game Site in Java - Write Once Test Everywhere by Shea - Tape 123_spectrogram.png | 166.11 KB | ||
| 1999_Game_Developers_Conference_Audio_meta.sqlite | 232 KB | ||
| 1999_Game_Developers_Conference_Audio_meta.xml | 1.65 KB | ||
| _HOUR_00_1999 GDC - Arcade Game Psychology by Getlan - Tape 128.afpk | 546.43 KB | ||
| _HOUR_00_1999 GDC - Can Educational Be Fun by Bruckman.afpk | 640.65 KB | ||
| _HOUR_00_1999 GDC - Human Factors for GUI Design by Warren - Tape 141.afpk | 503.3 KB | ||
| _HOUR_00_1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16.afpk | 522.47 KB | ||
| _HOUR_00_1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith.afpk | 498.77 KB | ||
| _HOUR_00_1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25.afpk | 451.09 KB | ||
| _HOUR_00_1999 GDC - The Reality of Fantasy by Mead - Tape 125.afpk | 481.04 KB | ||
| _HOUR_00_1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137.afpk | 496.34 KB | ||
| _HOUR_00_1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149.afpk | 539.63 KB | ||
| _HOUR_00_1999 GDC - Working With a Big Publisher by Saettler - Tape 17.afpk | 481.09 KB | ||
| _HOUR_01_1999 GDC - Arcade Game Psychology by Getlan - Tape 128.afpk | 12.44 KB | ||
| _HOUR_01_1999 GDC - Can Educational Be Fun by Bruckman.afpk | 10.36 KB | ||
| _HOUR_01_1999 GDC - Human Factors for GUI Design by Warren - Tape 141.afpk | 8.55 KB | ||
| _HOUR_01_1999 GDC - Star Wars DroidWorks - A Postmortem and Glimpse of the Future by Blosson and Michaud - Tape 16.afpk | 16.98 KB | ||
| _HOUR_01_1999 GDC - Taking the Headaches Out of Gaming Localization - A How and How Not to Approach by Boyesen and Smith.afpk | 11.55 KB | ||
| _HOUR_01_1999 GDC - The Internet Sucks - What I Learned Coding X-Wing Vs. Tie Fighter by Lincroft - Tape 25.afpk | 11.78 KB | ||
| _HOUR_01_1999 GDC - The Reality of Fantasy by Mead - Tape 125.afpk | 8.74 KB | ||
| _HOUR_01_1999 GDC - Visual Level Design - Designing Machines For Playing In By Chen - Tape 137.afpk | 10.12 KB | ||
| _HOUR_01_1999 GDC - What Excites Game Publication Editors by Broady Charla Geller and Wilson - Tape 149.afpk | 8.82 KB | ||
| _HOUR_01_1999 GDC - Working With a Big Publisher by Saettler - Tape 17.afpk | 12.98 KB | ||
| __ia_thumb.jpg?042148 | 8.44 KB | ||
| gdc1999.jpg?042148 | 1.2 MB | ||
| gdc1999_thumb.jpg?042148 | 9.18 KB | ||
| ▲ 490 total files | |||
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