| 01 - Overview | |||
| 001 - Masterclass Overview.mkv | 675.53 MB | ||
| 02 - Making the Base Mesh | |||
| 002 - Blender Base Mesh.mkv | 381.9 MB | ||
| 03 - Starting the Sculpting | |||
| 003 - ZBrush Start.mkv | 172.07 MB | ||
| 004 - ZBrush Sculpting 01.mkv | 201.78 MB | ||
| 005 - Hands and Feet Sculpting.mkv | 111.21 MB | ||
| 006 - Belly and Arms Sculpting.mkv | 129.79 MB | ||
| 007 - Head and Neck Sculpting.mkv | 217.3 MB | ||
| 04 - Mouth and Claws | |||
| 008 - Teeth and Claws Sculpting.mkv | 172.39 MB | ||
| 009 - Teeth and Mouth Sculpting.mkv | 145.87 MB | ||
| 05 - Design Changes | |||
| 010 - Design Changes.mkv | 88.76 MB | ||
| 06 - Creating the Back Spikes | |||
| 011 - Back Spikes Sculpting 01.mkv | 178.03 MB | ||
| 012 - Back Spikes Sculpting 02.mkv | 266.83 MB | ||
| 013 - Back Spikes Sculpting 03.mkv | 194.93 MB | ||
| 014 - Back Spikes Retopo.mkv | 492.02 MB | ||
| 015 - Back Spikes Reprojected.mkv | 60 MB | ||
| 016 - Back Spikes Position.mkv | 73.07 MB | ||
| 017 - Back Spikes Refined.mkv | 335.34 MB | ||
| 018 - Head Spikes Refined.mkv | 295.9 MB | ||
| 07 - Sculpting the Tail | |||
| 019 - Tail Sculpting.mkv | 297.48 MB | ||
| 020 - Tail Back Sculpting.mkv | 241.01 MB | ||
| 021 - Tail Lower Sculpting.mkv | 234.7 MB | ||
| 08 - Sculpting Refinement | |||
| 022 - Belly Refinement.mkv | 213.12 MB | ||
| 023 - Arms Refinement.mkv | 137.05 MB | ||
| 024 - Legs Refinement.mkv | 166.74 MB | ||
| 025 - Head Refinement.mkv | 187.01 MB | ||
| 026 - Neck Refinement.mkv | 139.42 MB | ||
| 027 - Head and Neck Refinement.mkv | 173.56 MB | ||
| 09 - Back Spikes Refinement | |||
| 028 - Back Spikes Refinement 01.mkv | 270.71 MB | ||
| 029 - Back Spikes Refinement 02.mkv | 307.11 MB | ||
| 030 - Back Spikes Refinement 03.mkv | 499.41 MB | ||
| 10 - Retopology - Creating a Quaded Base | |||
| 031 - First Retopo Pass 01.mkv | 75.34 MB | ||
| 032 - First Retopo Pass 02.mkv | 315.93 MB | ||
| 033 - First Retopo Pass 03.mkv | 239.21 MB | ||
| 034 - First Retopo Pass 04.mkv | 296.34 MB | ||
| 035 - First Retopo Pass 05.mkv | 501.7 MB | ||
| 036 - First Retopo Pass 06.mkv | 326.2 MB | ||
| 037 - First Retopo Pass 07.mkv | 289.98 MB | ||
| 038 - First Retopo Pass 08.mkv | 320.51 MB | ||
| 039 - First Retopo Pass 09.mkv | 445.19 MB | ||
| 040 - First Retopo Pass 10.mkv | 529.76 MB | ||
| 041 - First Retopo Pass 11.mkv | 483.1 MB | ||
| 042 - First Retopo Pass 12.mkv | 534.46 MB | ||
| 043 - First Retopo Pass 13.mkv | 161.35 MB | ||
| 044 - Ngon Fixes 01.mkv | 582.64 MB | ||
| 045 - Ngon Fixes 02.mkv | 1012.73 MB | ||
| 046 - Back Spike Connect 01.mkv | 939.94 MB | ||
| 047 - Back Spike Connect 02.mkv | 743.7 MB | ||
| 048 - Head Upres.mkv | 1002.95 MB | ||
| 049 - Leg Upres.mkv | 625.44 MB | ||
| 11 - Reprojection of the Retopology | |||
| 050 - ZBrush Reprojection.mkv | 128.51 MB | ||
| 051 - Reprojection Fix.mkv | 485.75 MB | ||
| 12 - Additional Sculpting | |||
| 052 - Additional Sculpting 01.mkv | 365.5 MB | ||
| 053 - Additional Sculpting 02.mkv | 264.98 MB | ||
| 054 - Additional Sculpting 03.mkv | 241.45 MB | ||
| 055 - Additional Sculpting 04.mkv | 271.98 MB | ||
| 13 - Detailing with Alphas | |||
| 056 - Alpha Setup.mkv | 148.17 MB | ||
| 057 - Alphas Arm.mkv | 301.78 MB | ||
| 058 - Alphas Leg.mkv | 203.45 MB | ||
| 059 - Alphas Body.mkv | 253.4 MB | ||
| 060 - Alphas Head.mkv | 417.2 MB | ||
| 061 - Alphas Back.mkv | 390.75 MB | ||
| 14 - Enhancing the Sculpted and Alpha Details | |||
| 062 - Detail Enhance 01.mkv | 747.88 MB | ||
| 063 - Detail Enhance 02.mkv | 696.41 MB | ||
| 064 - Detail Enhance 03.mkv | 460.62 MB | ||
| 065 - Detail Enhance 04.mkv | 728.41 MB | ||
| 066 - Detail Enhance 05.mkv | 413.87 MB | ||
| 067 - Detail Enhance 06.mkv | 639.59 MB | ||
| 15 - Baking Test | |||
| 068 - Baking Test.mkv | 76.77 MB | ||
| 16 - More Sculpted Details | |||
| 069 - Adding Dots.mkv | 424.8 MB | ||
| 070 - Enhance Tail.mkv | 617.52 MB | ||
| 17 - Creating the Tongue and Mouth Sculpting | |||
| 071 - Tongue Sculpting.mkv | 186.35 MB | ||
| 072 - Mouth Sculpting.mkv | 270.43 MB | ||
| 073 - Claws and Teeth Upres.mkv | 423.1 MB | ||
| 18 - Creating the Low Poly Models | |||
| 074 - Low Poly 01.mkv | 175.51 MB | ||
| 075 - Low Poly 02.mkv | 472.08 MB | ||
| 076 - Low Poly 03.mkv | 623.68 MB | ||
| 077 - Low Poly 04.mkv | 931.85 MB | ||
| 078 - Bake Test 02.mkv | 75.74 MB | ||
| 079 - Tongue Retopo.mkv | 214.15 MB | ||
| 080 - Scene Management.mkv | 71.64 MB | ||
| 19 - UV Mapping | |||
| 081 - UV Mapping 01.mkv | 892.02 MB | ||
| 082 - UV Mapping 02.mkv | 159.42 MB | ||
| 083 - UV Mapping 03.mkv | 632.78 MB | ||
| 084 - UV Mapping 04.mkv | 629.52 MB | ||
| 085 - UV Mapping 05.mkv | 109.24 MB | ||
| 20 - Baking | |||
| 086 - Baking Prep and High Poly Export.mkv | 121.98 MB | ||
| 087 - Baking.mkv | 545.63 MB | ||
| 088 - Fixing Baking Errors.mkv | 52.8 MB | ||
| 21 - Texturing | |||
| 089 - Painter Setup.mkv | 85.75 MB | ||
| 090 - Color Blockout.mkv | 293.1 MB | ||
| 091 - Color Blockout Continued.mkv | 395.3 MB | ||
| 092 - Color and Curvatures.mkv | 446.6 MB | ||
| 093 - Texturing Continued 01.mkv | 382.33 MB | ||
| 094 - Texturing Continued 02.mkv | 382.34 MB | ||
| 095 - Texturing the Claws, Teeth and Tongue.mkv | 287.86 MB | ||
| 096 - Roughness Map 01.mkv | 609.21 MB | ||
| 097 - Roughness Map 02.mkv | 156.59 MB | ||
| 098 - Procedural Breakup.mkv | 169.06 MB | ||
| 099 - Additional Texturing.mkv | 340.87 MB | ||
| 100 - Texture Balance and Unreal Test.mkv | 45.52 MB | ||
| 22 - Creating the Manacles | |||
| 101 - Manacles Modeling.mkv | 117.35 MB | ||
| 102 - Chains Modeling.mkv | 45.68 MB | ||
| 103 - Manacles Sculpting.mkv | 154.07 MB | ||
| 104 - Manacles Low Poly.mkv | 282.7 MB | ||
| 105 - Manacles UVs.mkv | 198.75 MB | ||
| 106 - Manacles Baking.mkv | 34.3 MB | ||
| 107 - Manacles Texturing.mkv | 37.13 MB | ||
| 23 - MetaHuman Eyes | |||
| 108 - MetaHuman Eyes.mkv | 90.97 MB | ||
| 109 - Iris Shaping.mkv | 38.53 MB | ||
| 24 - Unreal Setup and Lighting | |||
| 110 - Unreal Scene Assembly.mkv | 74.14 MB | ||
| 111 - Unreal Setup.mkv | 168.84 MB | ||
| 112 - Model Changes.mkv | 259.93 MB | ||
| 113 - Unreal Lighting.mkv | 138.01 MB | ||
| Project Files | |||
| 002 - 015 Files.zip | 412.59 MB | ||
| 016 - 030 Files.zip | 4.98 GB | ||
| 031 - 050 Files.zip | 1.84 GB | ||
| 051 - 059 Files.zip | 4.33 GB | ||
| 060 - 065 Files.zip | 4.95 GB | ||
| 066 - 071 Files.zip | 4.45 GB | ||
| 072 - 080 Files.zip | 2.47 GB | ||
| 081 - 086 Files.zip | 465.51 MB | ||
| 087 - 088 Files.zip | 2.04 GB | ||
| 089 Files.zip | 2.08 GB | ||
| 090 Files.zip | 955.6 MB | ||
| 091 - 093 Files.zip | 2.98 GB | ||
| 094 - 096 Files.zip | 3.26 GB | ||
| 097 - 099 Files.zip | 3.38 GB | ||
| 100 - 103 Files.zip | 2.31 GB | ||
| 104 - 107 Files.zip | 430.71 MB | ||
| 108 - 113 Files.zip | 1.1 GB | ||
| Alphas.zip | 15.11 MB | ||
| curriculum.txt | 12.06 KB | ||
| ▲ 132 total files | |||
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » 3D-графика
Creating Creatures for Games - The Complete Masterclass
Год выпуска: 2026
Производитель: Flippednormals
Сайт производителя: https://flippednormals.com/products/creating-creatures-for-games-the-complete-masterclass
Автор: Henning Sanden
Продолжительность: 50ч 30м
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: We’ll cover the whole AAA creature pipeline together. You'll go from the first concept sculpt to game-ready retopology, baking in Marmoset Toolbag, texturing in Substance 3D Painter, and final shading and lighting in Unreal Engine 5.
By the end of the course, you’ll know how to take a creature from a blank scene all the way to a polished, AAA studio-ready portfolio piece.
Every single stage is shown in real time and fully narrated. There are no time-lapses and no skipped steps. You’ll see the actual artistic choices, problem-solving, and technical steps behind the whole project. Source files are included for every chapter, so you can follow along from beginning to end or jump in at any point in the pipeline.
Learn a structured and efficient way to create complete creatures for real-time AAA games. We’ll explain the thinking behind each stage, so you understand why certain choices are made—not just which buttons to press. You’ll develop the workflow, problem-solving skills, and discipline needed to push through complex productions without cutting corners, giving you a reliable process you can use for future creatures, characters, and portfolio pieces.
This masterclass is taught by Henning Sanden who is a character and creature veteran with more than 15 years of experience. He has spent over a decade creating creatures for Hollywood blockbusters such as Alien, Pacific Rim, Pirates of the Caribbean, and many more. Now, it's time to teach you how to bring these creatures to life for games.
Topics Covered: Creature sculpting, retopology, low-poly creation, topology optimization, UV mapping, UDIM workflows, baking, texture painting, hard-surface prop creation, real-time shading, and lighting in Unreal Engine 5.
Master The Complete Game-Ready Pipeline
A structured way to create full creatures for real-time AAA games
Sculpt a creature from scratch in ZBrush
Retopologize using an industry standard method
Create a clean UV layout built for texture painting and map baking
Organize the UVs across multiple UDIM tiles
Baking normal maps and mesh maps in Marmoset Toolbag
Texture a creature from scratch in Substance 3D Painter
Build manacles using a complete hard-surface pipeline
Bring the creature, props, and textures together in Unreal Engine 5 to create your final real-time scene
[spoiler="Содержание"]
01 - Overview
02 - Making the Base Mesh
03 - Starting the Sculpting
04 - Mouth and Claws
05 - Design Changes
06 - Creating the Back Spikes
07 - Sculpting the Tail
08 - Sculpting Refinement
09 - Back Spikes Refinement
10 - Retopology - Creating a Quaded Base
11 - Reprojection of the Retopology
12 - Additional Sculpting
13 - Detailing with Alphas
14 - Enhancing the Sculpted and Alpha Details
15 - Baking Test
16 - More Sculpted Details
17 - Creating the Tongue and Mouth Sculpting
18 - Creating the Low Poly Models
19 - UV Mapping
20 - Baking
21 - Texturing
22 - Creating the Manacles
23 - MetaHuman Eyes
24 - Unreal Setup and Lighting
[/spoiler]
Файлы примеров: отсутствуют
Формат видео: MKV
Видео: AV1 1920x1080 16:9 60к/сек 400 кбит/сек
Аудио: Opus 48 кГц 64 кбит/сек 2 канала
[spoiler="Скриншоты"]
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[/spoiler]
| torrent name | size | uploader | age | seed | leech |
|---|---|---|---|---|---|
| 1.33 GB | Hrund | 6 years | 0 | 1 | |
| 949.64 MB | Alex Mill | 11 years | 5 | 0 | |
| 964.8 MB | groovymax123 | 11 years | 0 | 1 |
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