Dan Ablan - Inside LightWave 3D v10 [2011, PDF, ENG]

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Dan Ablan - Inside LightWave 3D v10 [2011, PDF, ENG] (Size: 12.29 MB)
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Inside LightWave 3D v10

Год: 2011
Автор: Dan Ablan
Жанр: CG 3D Graphics
Издательство: New Riders
ISBN: 978-0-321-76661-8
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 410
Описание: Welcome to yet another installment of Inside LightWave. This book represents more than… well, more than a lot of years of LightWave® books written and published by me, a few good friends, and New Riders. Inside books—a staple in the ever-growing digital-image creation industry and your own personal library—are found in bookstores and online retailers around the globe. I personally want to thank you for your continued support, suggestions, and comments, which have helped make this new version of Inside LightWave the best the series has ever seen. Sure, we said that in the last book, and probably the one before that, but really, this is the best one! To give you the most complete and up-to-date information, Inside LightWave was written in conjunction with the development of the LightWave 10® software (including CORE) from NewTek, Inc. No other book can offer you as much comprehensive information. With Inside LightWave, you will take this classic 3D application to the next level. LightWave 10 is a major release for NewTek, Inc., and I’ve tried to put as much information in this book as possible while keeping it organized and to the point. Every project you’ll create is straightforward so you can get up to speed with this powerful program quickly. Every exercise will give you a clear and concise understanding of the powerhouse of tools LightWave 10 has to offer through simple and easy-to-follow tutorials.
[spoiler="Примеры страниц"]

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[spoiler="Оглавление"]
1 LightWave Modeler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
2 LightWave Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
3 Texture Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
4 Lighting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
5 3D Cameras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
6 3D Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
7 Motion Graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
8 Modeling Everyday Things . . . . . . . . . . . . . . . . . . . . . . . . . 231
9 Particle Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267
10 Dynamics in Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
11 Bones and Rigging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313
12 The LightWave Render Engine . . . . . . . . . . . . . . . . . . . . . . 339
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