Deep Learning and the Game of Go, Video Edition

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Deep Learning and the Game of Go, Video Edition (Size: 1.5 GB)
  001. Part 1. Foundations.en.srt 614.4 B
  001. Part 1. Foundations.mp4 1 MB
  002. Chapter 1. Toward deep learning - a machine-learning introduction.en.srt 18 KB
  002. Chapter 1. Toward deep learning - a machine-learning introduction.mp4 29.5 MB
  003. Chapter 1. Machine learning by example.en.srt 18.7 KB
  003. Chapter 1. Machine learning by example.mp4 28.1 MB
  004. Chapter 1. Deep learning.en.srt 7.1 KB
  004. Chapter 1. Deep learning.mp4 11 MB
  005. Chapter 1. What you ll learn in this book.en.srt 2.4 KB
  005. Chapter 1. What you ll learn in this book.mp4 3.5 MB
  006. Chapter 1. Summary.en.srt 2.3 KB
  006. Chapter 1. Summary.mp4 5.9 MB
  007. Chapter 2. Go as a machine-learning problem.en.srt 4.2 KB
  007. Chapter 2. Go as a machine-learning problem.mp4 8.6 MB
  008. Chapter 2. A lightning introduction to the game of Go.en.srt 12.7 KB
  008. Chapter 2. A lightning introduction to the game of Go.mp4 23 MB
  009. Chapter 2. Handicaps.en.srt 1.2 KB
  009. Chapter 2. Handicaps.mp4 2.3 MB
  010. Chapter 2. Where to learn more.en.srt 1.5 KB
  010. Chapter 2. Where to learn more.mp4 2.9 MB
  011. Chapter 2. What can we teach a machine.en.srt 9.7 KB
  011. Chapter 2. What can we teach a machine.mp4 17.5 MB
  012. Chapter 2. How to measure your Go AI s strength.en.srt 3.7 KB
  012. Chapter 2. How to measure your Go AI s strength.mp4 6.9 MB
  013. Chapter 2. Summary.en.srt 1.3 KB
  013. Chapter 2. Summary.mp4 3.8 MB
  014. Chapter 3. Implementing your first Go bot.en.srt 19.9 KB
  014. Chapter 3. Implementing your first Go bot.mp4 29 MB
  015. Chapter 3. Capturing game state and checking for illegal moves.en.srt 9.2 KB
  015. Chapter 3. Capturing game state and checking for illegal moves.mp4 14.4 MB
  016. Chapter 3. Ending a game.en.srt 6.4 KB
  016. Chapter 3. Ending a game.mp4 10.6 MB
  017. Chapter 3. Creating your first bot - the weakest Go AI imaginable.en.srt 4.9 KB
  017. Chapter 3. Creating your first bot - the weakest Go AI imaginable.mp4 9.6 MB
  018. Chapter 3. Speeding up game play with Zobrist hashing.en.srt 9.5 KB
  018. Chapter 3. Speeding up game play with Zobrist hashing.mp4 20 MB
  019. Chapter 3. Playing against your bot.en.srt 2.2 KB
  019. Chapter 3. Playing against your bot.mp4 3.7 MB
  020. Chapter 3. Summary.en.srt 1.6 KB
  020. Chapter 3. Summary.mp4 3.9 MB
  021. Part 2. Machine learning and game AI.en.srt 1 KB
  021. Part 2. Machine learning and game AI.mp4 1.9 MB
  022. Chapter 4. Playing games with tree search.en.srt 8.5 KB
  022. Chapter 4. Playing games with tree search.mp4 17.1 MB
  023. Chapter 4. Anticipating your opponent with minimax search.en.srt 6.9 KB
  023. Chapter 4. Anticipating your opponent with minimax search.mp4 10.2 MB
  024. Chapter 4. Solving tic-tac-toe - a minimax example.en.srt 4.8 KB
  024. Chapter 4. Solving tic-tac-toe - a minimax example.mp4 9.5 MB
  025. Chapter 4. Reducing search space with pruning.en.srt 21 KB
  025. Chapter 4. Reducing search space with pruning.mp4 35 MB
  026. Chapter 4. Evaluating game states with Monte Carlo tree search.en.srt 24.9 KB
  026. Chapter 4. Evaluating game states with Monte Carlo tree search.mp4 44.2 MB
  027. Chapter 4. Summary.en.srt 1.9 KB
  027. Chapter 4. Summary.mp4 5.9 MB
  028. Chapter 5. Getting started with neural networks.en.srt 25.2 KB
  028. Chapter 5. Getting started with neural networks.mp4 45.7 MB
  029. Chapter 5. The basics of neural networks.en.srt 4.6 KB
  029. Chapter 5. The basics of neural networks.mp4 6.9 MB
  030. Chapter 5. Feed-forward networks.en.srt 8.9 KB
  030. Chapter 5. Feed-forward networks.mp4 20.3 MB
  031. Chapter 5. How good are our predictions Loss functions and optimization.en.srt 21 KB
  031. Chapter 5. How good are our predictions Loss functions and optimization.mp4 38.6 MB
  032. Chapter 5. Training a neural network step-by-step in Python.en.srt 16.2 KB
  032. Chapter 5. Training a neural network step-by-step in Python.mp4 30 MB
  033. Chapter 5. Summary.en.srt 2.5 KB
  033. Chapter 5. Summary.mp4 5.8 MB
  034. Chapter 6. Designing a neural network for Go data.en.srt 10.4 KB
  034. Chapter 6. Designing a neural network for Go data.mp4 22.1 MB
  035. Chapter 6. Generating tree-search games as network training data.en.srt 5.5 KB
  035. Chapter 6. Generating tree-search games as network training data.mp4 11.5 MB
  036. Chapter 6. Using the Keras deep-learning library.en.srt 20.2 KB
  036. Chapter 6. Using the Keras deep-learning library.mp4 34.4 MB
  037. Chapter 6. Analyzing space with convolutional networks.en.srt 17.2 KB
  037. Chapter 6. Analyzing space with convolutional networks.mp4 34.5 MB
  038. Chapter 6. Predicting Go move probabilities.en.srt 11.1 KB
  038. Chapter 6. Predicting Go move probabilities.mp4 23.5 MB
  039. Chapter 6. Building deeper networks with dropout and rectified linear units.en.srt 5.9 KB
  039. Chapter 6. Building deeper networks with dropout and rectified linear units.mp4 11.6 MB
  040. Chapter 6. Putting it all together for a stronger Go move-prediction network.en.srt 6.2 KB
  040. Chapter 6. Putting it all together for a stronger Go move-prediction network.mp4 12.5 MB
  041. Chapter 6. Summary.en.srt 1.5 KB
  041. Chapter 6. Summary.mp4 4.6 MB
  042. Chapter 7. Learning from data - a deep-learning bot.en.srt 12.1 KB
  042. Chapter 7. Learning from data - a deep-learning bot.mp4 23.6 MB
  043. Chapter 7. Preparing Go data for deep learning.en.srt 22.9 KB
  043. Chapter 7. Preparing Go data for deep learning.mp4 43 MB
  044. Chapter 7. Training a deep-learning model on human game-play data.en.srt 12.1 KB
  044. Chapter 7. Training a deep-learning model on human game-play data.mp4 25.9 MB
  045. Chapter 7. Building more-realistic Go data encoders.en.srt 5.6 KB
  045. Chapter 7. Building more-realistic Go data encoders.mp4 11.5 MB
  046. Chapter 7. Training efficiently with adaptive gradients.en.srt 11.6 KB
  046. Chapter 7. Training efficiently with adaptive gradients.mp4 20.6 MB
  047. Chapter 7. Running your own experiments and evaluating performance.en.srt 14.3 KB
  047. Chapter 7. Running your own experiments and evaluating performance.mp4 35.9 MB
  048. Chapter 7. Summary.en.srt 1.5 KB
  048. Chapter 7. Summary.mp4 4.3 MB
  049. Chapter 8. Deploying bots in the wild.en.srt 10.2 KB
  049. Chapter 8. Deploying bots in the wild.mp4 22 MB
  050. Chapter 8. Serving your Go bot to a web frontend.en.srt 6.6 KB
  050. Chapter 8. Serving your Go bot to a web frontend.mp4 12 MB
  051. Chapter 8. Training and deploying a Go bot in the cloud.en.srt 2.7 KB
  051. Chapter 8. Training and deploying a Go bot in the cloud.mp4 5.3 MB
  052. Chapter 8. Talking to other bots - the Go Text Protocol.en.srt 6.6 KB
  052. Chapter 8. Talking to other bots - the Go Text Protocol.mp4 14.2 MB
  053. Chapter 8. Competing against other bots locally.en.srt 11 KB
  053. Chapter 8. Competing against other bots locally.mp4 17.7 MB
  054. Chapter 8. Deploying a Go bot to an online Go server.en.srt 6.2 KB
  054. Chapter 8. Deploying a Go bot to an online Go server.mp4 12 MB
  055. Chapter 8. Summary.en.srt 1.2 KB
  055. Chapter 8. Summary.mp4 3.8 MB
  056. Chapter 9. Learning by practice - reinforcement learning.en.srt 8.6 KB
  056. Chapter 9. Learning by practice - reinforcement learning.mp4 15.5 MB
  057. Chapter 9. What goes into experience.en.srt 8.7 KB
  057. Chapter 9. What goes into experience.mp4 14.3 MB
  058. Chapter 9. Building an agent that can learn.en.srt 15.1 KB
  058. Chapter 9. Building an agent that can learn.mp4 26.8 MB
  059. Chapter 9. Self-play - how a computer program practices.en.srt 9.7 KB
  059. Chapter 9. Self-play - how a computer program practices.mp4 18.6 MB
  060. Chapter 9. Summary.en.srt 1.9 KB
  060. Chapter 9. Summary.mp4 5.5 MB
  061. Chapter 10. Reinforcement learning with policy gradients.en.srt 11 KB
  061. Chapter 10. Reinforcement learning with policy gradients.mp4 19 MB
  062. Chapter 10. Modifying neural network policies with gradient descent.en.srt 12.2 KB
  062. Chapter 10. Modifying neural network policies with gradient descent.mp4 21.8 MB
  063. Chapter 10. Tips for training with self-play.en.srt 16.5 KB
  063. Chapter 10. Tips for training with self-play.mp4 27.8 MB
  064. Chapter 10. Summary.en.srt 1.8 KB
  064. Chapter 10. Summary.mp4 5.1 MB
  065. Chapter 11. Reinforcement learning with value methods.en.srt 12.4 KB
  065. Chapter 11. Reinforcement learning with value methods.mp4 20.2 MB
  066. Chapter 11. Q-learning with Keras.en.srt 13.8 KB
  066. Chapter 11. Q-learning with Keras.mp4 24.1 MB
  067. Chapter 11. Summary.en.srt 1.2 KB
  067. Chapter 11. Summary.mp4 3.7 MB
  068. Chapter 12. Reinforcement learning with actor-critic methods.en.srt 14.3 KB
  068. Chapter 12. Reinforcement learning with actor-critic methods.mp4 25.2 MB
  069. Chapter 12. Designing a neural network for actor-critic learning.en.srt 3.9 KB
  069. Chapter 12. Designing a neural network for actor-critic learning.mp4 8.1 MB
  070. Chapter 12. Playing games with an actor-critic agent.en.srt 1 KB
  070. Chapter 12. Playing games with an actor-critic agent.mp4 2.1 MB
  071. Chapter 12. Training an actor-critic agent from experience data.en.srt 11.2 KB
  071. Chapter 12. Training an actor-critic agent from experience data.mp4 19.4 MB
  072. Chapter 12. Summary.en.srt 2 KB
  072. Chapter 12. Summary.mp4 3.6 MB
  073. Part 3. Greater than the sum of its parts.en.srt 1 KB
  073. Part 3. Greater than the sum of its parts.mp4 2.1 MB
  074. Chapter 13. AlphaGo - Bringing it all together.en.srt 26.5 KB
  074. Chapter 13. AlphaGo - Bringing it all together.mp4 51.5 MB
  075. Chapter 13. Bootstrapping self-play from policy networks.en.srt 3.9 KB
  075. Chapter 13. Bootstrapping self-play from policy networks.mp4 8.1 MB
  076. Chapter 13. Deriving a value network from self-play data.en.srt 1.8 KB
  076. Chapter 13. Deriving a value network from self-play data.mp4 3.5 MB
  077. Chapter 13. Better search with policy and value networks.en.srt 25.1 KB
  077. Chapter 13. Better search with policy and value networks.mp4 47.7 MB
  078. Chapter 13. Practical considerations for training your own AlphaGo.en.srt 5.4 KB
  078. Chapter 13. Practical considerations for training your own AlphaGo.mp4 13.8 MB
  079. Chapter 13. Summary.en.srt 1.7 KB
  079. Chapter 13. Summary.mp4 5.6 MB
  080. Chapter 14. AlphaGo Zero - Integrating tree search with reinforcement learning.en.srt 9.8 KB
  080. Chapter 14. AlphaGo Zero - Integrating tree search with reinforcement learning.mp4 19 MB
  081. Chapter 14. Guiding tree search with a neural network.en.srt 21.3 KB
  081. Chapter 14. Guiding tree search with a neural network.mp4 28.8 MB
  082. Chapter 14. Training.en.srt 6.7 KB
  082. Chapter 14. Training.mp4 12.9 MB
  083. Chapter 14. Improving exploration with Dirichlet noise.en.srt 4.7 KB
  083. Chapter 14. Improving exploration with Dirichlet noise.mp4 9.5 MB
  084. Chapter 14. Modern techniques for deeper neural networks.en.srt 6.5 KB
  084. Chapter 14. Modern techniques for deeper neural networks.mp4 11.4 MB
  085. Chapter 14. Exploring additional resources.en.srt 2.2 KB
  085. Chapter 14. Exploring additional resources.mp4 5.3 MB
  086. Chapter 14. Wrapping up.en.srt 1.2 KB
  086. Chapter 14. Wrapping up.mp4 1.8 MB
  087. Chapter 14. Summary.en.srt 1.7 KB
  087. Chapter 14. Summary.mp4 4.7 MB
  088. Appendix A. Mathematical foundations.en.srt 16.6 KB
  088. Appendix A. Mathematical foundations.mp4 24.7 MB
  089. Appendix B. The backpropagation algorithm.en.srt 12.8 KB
  089. Appendix B. The backpropagation algorithm.mp4 21.2 MB
  090. Appendix C. Go programs and servers.en.srt 7 KB
  090. Appendix C. Go programs and servers.mp4 16.2 MB
  091. Appendix D. Training and deploying bots by using Amazon Web Services.en.srt 18.9 KB
  091. Appendix D. Training and deploying bots by using Amazon Web Services.mp4 33.8 MB
  092. Appendix E. Submitting a bot to the Online Go Server.en.srt 17.9 KB
  092. Appendix E. Submitting a bot to the Online Go Server.mp4 32 MB
  Bonus Resources.txt 102.4 B
  Get Bonus Downloads Here.url 204.8 B
  ▲ 186 total files

Description


Deep Learning and the Game of Go, Video Edition

https://WebToolTip.com

Last updated 01/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 9h 43m | Size: 1.5 GB

Overview
In Video Editions the narrator reads the book while the content, figures, code listings, diagrams, and text appear on the screen. Like an audiobook that you can also watch as a video.
Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game.
About the Technology
The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning–based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot!
About the Book
Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you’ll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You’ll enjoy watching your bot master the game of Go, and along the way, you’ll discover how to apply your new deep learning skills to a wide range of other scenarios!
What's Inside
Build and teach a self-improving game AI
Enhance classical game AI systems with deep learning
Implement neural networks for deep learning

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