Linkedin - SOLIDWORKS Designing A Stirling Engine

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Linkedin - SOLIDWORKS Designing A Stirling Engine (Size: 753.4 MB)
  1. Add new parts to the assembly.mp4 41 MB
  1. Add the cooler parts.mp4 42.9 MB
  1. Build a Stirling engine in SOLIDWORKS.mp4 4.3 MB
  1. Create a new assembly.mp4 21.9 MB
  1. Create and add burner plate.mp4 32.1 MB
  1. Create the cooler bracket.mp4 13.9 MB
  1. Create the flywheel.mp4 25 MB
  1. Create the heater bracket block.mp4 15.2 MB
  1. Creating the parts in real life.mp4 44.7 MB
  1. Introducing Stirling engines.mp4 25 MB
  2. Create the cooler cylinder.mp4 27.9 MB
  2. Create the heater bracket cover.mp4 12.5 MB
  2. Finish off this section of the assembly with screws.mp4 31.9 MB
  2. Finish the flywheel.mp4 27 MB
  2. Fix the remaining parts in place.mp4 39.9 MB
  2. Link up all parts with mates.mp4 32.6 MB
  2. What you should know.mp4 2.2 MB
  3. Add screws using the SOLIDWORKS toolbox.mp4 33 MB
  3. Create the cooler piston.mp4 4.1 MB
  3. Create the flywheel bracket.mp4 27.7 MB
  3. Create the heater cylinder.mp4 15.7 MB
  3. Model and add the air valves.mp4 29.7 MB
  3. Working with the files in this course.mp4 6.8 MB
  4. Adding screws without the SOLIDWORKS toolbox.mp4 26.5 MB
  4. Create the crank.mp4 15.9 MB
  4. Create the inner piston.mp4 10.1 MB
  4. Model the air tube.mp4 81.8 MB
  5. Create the base.mp4 6.3 MB
  5. Create the piston cap.mp4 8.9 MB
  6. Create the piston rod.mp4 11.2 MB
  7. Create the rod connector.mp4 15.6 MB
  8. Create the linkage.mp4 7.2 MB
  Ex_Files_SOLIDWORKS_Designing_a_Stirling_Engine.zip 12.6 MB
  ▲ 33 total files

Description


Quote:

Course details

Expand your SOLIDWORKS 3D CAD skills by learning how to design a machine with moving parts. In this course, learn through designing the components of an early-19th-century rival to the steam engine. Follow along with Johno Ellison as he leads you through the steps for creating a Stirling engine, a closed-cycle heat engine invented by Robert Stirling in 1816. Johno shows how to use SOLIDWORKS to create all the parts, combine the parts into an assembly, and prepare drawings for the final product. Johno also provides tips and ideas for moving the creation from a virtual to physical design.

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