| Erica Sadun - iOS Drawing Practical UIKit Solutions (Mobile Programming Series) - 2013.epub | 30.75 MB | ||
| Erica Sadun - iOS Drawing Practical UIKit Solutions (Mobile Programming Series) - 2013.pdf | 6.57 MB |
Книги и журналы » Компьютерная литература » Mac OS; Linux, FreeBSD и прочие *NIX
iOS Drawing: Practical UIKit Solutions
Год: 2013
Автор: Erica Sadun
Жанр: Программирование
Издательство: Addison-Wesley
ISBN: 0-321-94787-8
Серия: Mobile Programming Series
Язык: Английский
Формат: PDF/EPUB
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 311
Описание: Covers iOS 7 and Xcode 5
Apple lavished iOS with a rich and evolving library of resolution-independent 2D drawing utilities. Its APIs include powerful features such as transparency, path-based drawing, anti-aliasing, and more. Harness these low-level, lightweight drawing routines in your apps to build images, to create PDFs, to display views, and to print.
In this guide, Erica Sadun, bestselling author of The Core iOS 6 Developer's Cookbook and The Advanced iOS 6 Developer's Cookbook, helps readers explore iOS drawing through an abundance of examples alongside plenty of explanations and tips. This short work provides the basic how-to developers need to get started. You will learn about these specific topics:
- The basic concepts of Quartz (Core Graphics) and UIKit drawing
- The coordinate system, paths, masking, and clipping
- Text drawing
- Transparency and alpha channels, drawing modes, blending, colors, and spaces
- Transforms and geometry
- Patterns, shadows, and gradients
- Bitmaps and pixels
[spoiler="Примеры страниц"]
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[/spoiler]
[spoiler="Оглавление"]
Contents at a Glance
Preface
1 Drawing Contexts
2 The Language of Geometry
3 Drawing Images
4 Path Basics
5 Paths in Depth
6 Drawing Gradients
7 Masks, Blurs, and Animation
8 Drawing Text
A Blend Modes
B Miter Threshold Limits
[/spoiler]
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