Robert Chin - Beginning iOS 3D Unreal Games Development [2012, PDF, ENG] +code

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Robert Chin - Beginning iOS 3D Unreal Games Development [2012, PDF, ENG] +code (Size: 63.21 MB)
  Code
  Ch02
  Classes
  ExampleCh2Game.uc 726 B
  ExampleCh2PC.uc 3.2 KB
  Ch03
  Example 3.1
  Classes
  ExampleCh31Game.uc 719 B
  ExampleCh31PC.uc 1.23 KB
  Jazz1Pawn.uc 3.1 KB
  JazzBullet1.uc 763 B
  JazzWeapon1.uc 758 B
  WeaponsIM1.uc 113 B
  Example 3.2
  Classes
  ExampleCh32Game.uc 728 B
  ExampleCh32PC.uc 2.2 KB
  Jazz2Pawn.uc 327 B
  JazzBullet2.uc 729 B
  JazzWeapon2.uc 758 B
  Ch04
  Example 4.1
  Classes
  ExampleCh41Game.uc 993 B
  ExampleCh41PC.uc 3.48 KB
  Example 4.2
  Classes
  ExampleCh42Game.uc 731 B
  ExampleCh42PC.uc 3.83 KB
  Example 4.3
  Classes
  ExampleCh43Game.uc 731 B
  ExampleCh43PC.uc 4.26 KB
  RigidBodyCube.uc 2.97 KB
  Ch05
  ExampleCh5
  Classes
  BotController.uc 4.25 KB
  BotMarker.uc 1.11 KB
  BotPawn.uc 2.47 KB
  ExampleCh5Game.uc 731 B
  ExampleCh5PC.uc 4.12 KB
  JazzBullet2Damage.uc 932 B
  JazzBulletDamage.uc 964 B
  JazzPawnDamage.uc 3.76 KB
  JazzWeapon2Damage.uc 776 B
  JazzWeaponDamage.uc 773 B
  WeaponsCh5IM1.uc 116 B
  Ch07
  ExampleCh7
  Classes
  BotControllerAttack.uc 4.64 KB
  BotPawn2.uc 2.67 KB
  ExampleCh7Game.uc 715 B
  ExampleCh7PC.uc 3.17 KB
  ExtendedHUD.uc 3.54 KB
  Jazz3Pawn.uc 3.99 KB
  JazzBulletSound.uc 1.45 KB
  JazzWeaponSound.uc 770 B
  SpawnPad.uc 785 B
  Ch08
  ExampleCh8
  Classes
  BotCoverController.uc 6.21 KB
  BotCoverPawn.uc 2.37 KB
  CoverLinkEx.uc 1.04 KB
  ExampleCh8Game.uc 720 B
  ExampleCh8PC.uc 3.28 KB
  ExampleCh8Map.udk 3.99 MB
  Ch09
  ExampleCh9
  Classes
  ExampleCh9Game.uc 742 B
  ExampleCh9PC.uc 7.96 KB
  GameBall.uc 2.13 KB
  KickBallHUD.uc 3.62 KB
  RigidBodyCubeEx.uc 1.33 KB
  ExampleCh9Map.udk 5.08 MB
  Ch10
  ExampleCh10
  Classes
  Bonus1.uc 1.68 KB
  BotAttackCoverController.uc 13.67 KB
  BotBulletCh10.uc 249 B
  BotPawnCh10.uc 1.92 KB
  BotSpawnPad.uc 608 B
  BotWeaponCh10.uc 764 B
  ExampleCh10Game.uc 848 B
  ExampleCh10PC.uc 4.92 KB
  FPSHUD.uc 3.58 KB
  JazzBulletCh10.uc 1.44 KB
  JazzCh10Pawn.uc 929 B
  JazzWeaponCh10.uc 766 B
  ExampleCh10Map.udk 5.25 MB
  Ch11
  ExampleCh11
  Classes
  BotAllyController.uc 8.13 KB
  BotControllerGuard.uc 7.92 KB
  BotMarker2.uc 831 B
  Ch11HUD.uc 3.75 KB
  ExampleCh11Game.uc 715 B
  ExampleCh11PC.uc 7.03 KB
  Generator.uc 1.95 KB
  GuardPawn.uc 448 B
  ExampleCh11Map.udk 5.24 MB
  Ch12
  ExampleCh12
  Classes
  BotPawnCh12.uc 696 B
  Ch12HUD.uc 4.38 KB
  CharacterInfo.uc 148 B
  ExampleCh12Game.uc 715 B
  ExampleCh12PC.uc 10.09 KB
  GuardPawn2.uc 1.04 KB
  LoadMarker.uc 1.19 KB
  PlayerPawnCh12.uc 1.1 KB
  SaveMarker.uc 1.37 KB
  ExampleCh12Map.udk 5.25 MB
  Robert Chin - Beginning iOS 3D Unreal Games Development - 2012.pdf 38.22 MB

Description


Книги и журналы » Компьютерная литература » Программирование (книги)

Beginning iOS 3D Unreal Games Development

Год: 2012
Автор: Robert Chin
Издательство: Apress
ISBN: 978-1-4302- 4036-5
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Количество страниц: 393
Описание: This book is for people that want to use the Unreal Development Kit (UDK) to create 3D games for Apple’s iOS platform. This includes devices such as the iPhone, iPad, and iPod Touch. This book also is useful for people that want to develop games on the PC platform with the UDK since much of what is covered in this book would apply to creating a game for the PC as well. This book assumes the reader has some experience with an object-oriented programming language like C++ or at least some programming experience in general. However, several basic game frameworks are presented in this book as a means to help those who are not professional programmers build their own game using the frameworks as a starting point. It is also assumed that the reader has some basic knowledge of how to use an iOS device
since the final game created using the UDK will be played on the actual iOS device.
[spoiler="Примеры страниц"]

[/spoiler]
[spoiler="Оглавление"]
■Chapter 1: UDK Overview ............................................................................. 1
■Chapter 2: UnrealScript Overview ................................................................ 29
■Chapter 3: Player Controllers, Pawns, and Weapons .................................. 53
■Chapter 4: UDK Collisions ............................................................................ 83
■Chapter 5: UDK Bots ................................................................................... 137
■Chapter 6: Environment: Sounds, Kismet, and HUD ................................... 175
■Chapter 7: Sample Game and GamePlay .................................................... 205
■Chapter 8: 3D Math Review ........................................................................ 227
■Chapter 9: Physics Game Framework ......................................................... 261
■Chapter 10: First-Person Shooter Game Framework .................................. 283
■Chapter 11: Third-Person Shooter/Adventure Game Framework ................ 319
■Chapter 12: Top-Down Shooter/RPG Game Framework .............................. 351
Index ............................................................................................................ 373
[/spoiler]

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