Shovel Knight (GOG) (Latest With 1.0E Patch)

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leechers: 0
Added 11 years ago by Sarah116 in Games  > PC Games

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Description


Hey guys, gog just released a new installer for "Shovel Knights". This new installer contains the latest patch which is 1.0e. Hope you guys enjoy and please help seed.


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Changes for 1.0E:

•NEW: Controller option allows disabling all controller use in game.
Intended for players who might prefer to use external gamepad mapping
tools -- we’ll continue to support as many input devices as we possibly can!

•NEW: Feat progress is immediately saved upon unlocking. Previously,
Feats could be unlocked but lost by the regular saving mechanisms if a
game exited or turned off before reaching an autosave point.

•NEW:Direction inputs can be bound to multiple buttons--just press more
than one input at once. Intended for players who wanted to map Shovel
Drop to its own button.

•Fix: Removed an “empty” Song Scroll from Clockwork Tower which could
never be collected or turned in.

•Fix: “Reflect Lord Feat” only incrementing enemies hit count if it the
reflected attack was non-fatal.

•Fix: DualShock button prompts not auto-detecting.

•Fix: Treasure Knight getting caught on walls during vertical downward
anchor shots.

•Fix: Player could retreat to the previous screen during Specter
Knight’s battle.

•Fix: (Alchemy Lab) Sound would loop forever if the Potion Master mid
boss was defeated at a certain frame

•Fix: (Tower: ????) Soft lock fix involving NPC AI.

•Fix: Double KO end to a boss battles disabled access to pause and relic
menus.

•Potential Fix: LogitechWingmanRumblepad controller bindings. Please let
us know if you are still experiencing issues with any device!

•Additional controller support. Thank You to everyone who submitted
their devices!

•Fix: “Halfway” Feat unlocking when re-clearing a stage.

•Fix: Black Knight ignores damage during Plains intro. For some players,
there was a small window of opportunity to Ground Spark which could
cause Black Knight to go off script.

•Fix: Sparker Feat not unlocking when defeating Black Knight.

•Fix: Player and Encounter Map movement halting the game under certain
vsync/video settings.

•Fix: Monitors running higher than 60hz running at double speed or faster

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