Volodymyr Gerasimov - Building Levels in Unity [2015, PDF/EPUB/MOBI, ENG] + Code

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Volodymyr Gerasimov - Building Levels in Unity [2015, PDF/EPUB/MOBI, ENG] + Code (Size: 288.34 MB)
  Code
  BuildingLevelsWithUnity.unitypackage 244.55 MB
  Chapter 2
  Import
  Bush
  Bush_Color.png 134.69 KB
  Bush_Model.fbx 33.42 KB
  Rock
  Rock_Color.png 769.16 KB
  Rock_Model.obj 30.07 KB
  Rock_Normal.png 235.27 KB
  Rock_occlusion.png 77.17 KB
  Chapter 5
  Robot.blend 3.13 MB
  Robot.fbx 1.32 MB
  Volodymyr Gerasimov - Building Levels in Unity - 2015.epub 12.64 MB
  Volodymyr Gerasimov - Building Levels in Unity - 2015.mobi 18.26 MB
  Volodymyr Gerasimov - Building Levels in Unity - 2015.pdf 7.19 MB

Description


Книги и журналы » Компьютерная литература » Программирование (книги)

Building Levels in Unity

Год: 2015
Автор: Volodymyr Gerasimov
Издательство: Packt Publishing
ISBN: 9781785282843
Язык: Английский
Формат: PDF/EPUB/MOBI
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 274
Описание:

About This Book

Craft game environments with extreme clarity by adding realism to characters, objects, and props
Import and set up custom assets such as meshes, textures, and normal maps in Unity
A step-by-step guide written in a practical format to take advantage of the many features available in Unity

Who This Book Is For

The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms.

What You Will Learn

Get familiar with Unity editor by learning basic tools and features
Import and configure custom props and environmental assets
Use Mecanim and Animate props inside Unity
Discover details and nuances of character, import and create locomotion with Mecanim
Work with lighting to greatly enhance the environment
Create transitions, apply final touches, and journey through levels as a standalone application
Bring sound and particle effects to your levels

In Detail

Unity is a top industry choice, perfected for video game development, simulation creation, and environmental design. Its accessibility, flexible tuning, and fair licensing have made it the number one option for independent developers throughout the world.
From the basics to a playable demo, this book will help you build levels in Unity with hands-on practices.
Full of practical examples, it will start by getting you comfortable with the engine as it will enable you to freely navigate and complete tutorials with ease. The book will walk you through the technical requirements of importing your own assets, created with popular 2D and 3D applications, and how to optimize and enhance them with Unity.
By the end of the book, you will get accustomed to Unity editor and will be able to develop a fully-featured game world in Unity.
[spoiler="Примеры страниц"]

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[spoiler="Оглавление"]
Preface
Chapter 1. Meet Unity
Chapter 2. Importing and Configuring Props
Chapter 3. Shaping Landscape
Chapter 4. Dealing with Basic Animations
Chapter 5. Invite Your Characters to Unity
Chapter 6. Using Mecanim for Advanced Animations
Chapter 7. Lighting Up the World
Chapter 8. Bringing the Sound
Chapter 9. Exploring the Particle System
Chapter 10. Final Editing and Build
Index
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